fix fade with deco
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747ff3369d
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8 changed files with 11 additions and 10 deletions
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@ -168,7 +168,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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// render window decorations first
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for (auto& wd : pWindow->m_dWindowDecorations)
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wd->draw(pMonitor);
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wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f);
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if (!pWindow->m_bIsX11) {
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