fix fade with deco

This commit is contained in:
vaxerski 2022-06-25 20:31:54 +02:00
parent 747ff3369d
commit 2955698f28
8 changed files with 11 additions and 10 deletions

View file

@ -61,7 +61,7 @@ public:
void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0);
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false, bool allowPrimary = false);
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool border = false);
void renderRoundedShadow(wlr_box*, int round, int range);
void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
void makeWindowSnapshot(CWindow*);
void makeLayerSnapshot(SLayerSurface*);