fix fade with deco
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747ff3369d
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2955698f28
8 changed files with 11 additions and 10 deletions
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@ -61,7 +61,7 @@ public:
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void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0);
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void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false, bool allowPrimary = false);
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void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool border = false);
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void renderRoundedShadow(wlr_box*, int round, int range);
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void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
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void makeWindowSnapshot(CWindow*);
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void makeLayerSnapshot(SLayerSurface*);
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