renderer: add decoration:blur:special

will blur behind the special ws
This commit is contained in:
vaxerski 2023-08-25 17:43:23 +02:00
parent f0da0b0be4
commit 23e17700a7
4 changed files with 67 additions and 13 deletions

View file

@ -453,7 +453,8 @@ void CHyprRenderer::renderSessionLockSurface(SSessionLockSurface* pSurface, CMon
}
void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* time, const Vector2D& translate, const float& scale) {
static auto* const PDIMSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:dim_special")->floatValue;
static auto* const PDIMSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:dim_special")->floatValue;
static auto* const PBLURSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:blur:special")->intValue;
const SRenderModifData RENDERMODIFDATA = {translate, scale};
@ -605,18 +606,21 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace*
continue;
if (!renderedSpecialBG) {
const auto PSPECIALWORKSPACE = g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID);
const auto SPECIALANIMPROGRS =
PSPECIALWORKSPACE->m_vRenderOffset.isBeingAnimated() ? PSPECIALWORKSPACE->m_vRenderOffset.getCurveValue() : PSPECIALWORKSPACE->m_fAlpha.getCurveValue();
const bool ANIMOUT = !pMonitor->specialWorkspaceID;
if (*PDIMSPECIAL != 0.f) {
const auto PSPECIALWORKSPACE = g_pCompositor->getWorkspaceByID(w->m_iWorkspaceID);
const auto SPECIALANIMPROGRS =
PSPECIALWORKSPACE->m_vRenderOffset.isBeingAnimated() ? PSPECIALWORKSPACE->m_vRenderOffset.getCurveValue() : PSPECIALWORKSPACE->m_fAlpha.getCurveValue();
const bool ANIMOUT = !pMonitor->specialWorkspaceID;
wlr_box monbox = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
wlr_box monbox = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMSPECIAL * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS)));
}
if (*PBLURSPECIAL) {
wlr_box monbox = {translate.x, translate.y, pMonitor->vecTransformedSize.x * scale, pMonitor->vecTransformedSize.y * scale};
g_pHyprOpenGL->renderRectWithBlur(&monbox, CColor(0, 0, 0, 0), 0, (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS));
}
renderedSpecialBG = true;
}