virtualptr: allow binding to output

This commit is contained in:
Vaxry 2024-07-29 16:27:09 +02:00
parent 70468857da
commit 23a8f06594
5 changed files with 36 additions and 12 deletions

View file

@ -11,7 +11,7 @@
class CVirtualPointerV1Resource {
public:
CVirtualPointerV1Resource(SP<CZwlrVirtualPointerV1> resource_);
CVirtualPointerV1Resource(SP<CZwlrVirtualPointerV1> resource_, WP<CMonitor> boundOutput_);
~CVirtualPointerV1Resource();
struct {
@ -34,10 +34,12 @@ class CVirtualPointerV1Resource {
CSignal holdEnd;
} events;
bool good();
wl_client* client();
bool good();
wl_client* client();
std::string name;
std::string name;
WP<CMonitor> boundOutput;
private:
SP<CZwlrVirtualPointerV1> resource;
@ -60,7 +62,7 @@ class CVirtualPointerProtocol : public IWaylandProtocol {
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyResource(CVirtualPointerV1Resource* pointer);
void onCreatePointer(CZwlrVirtualPointerManagerV1* pMgr, wl_resource* seat, uint32_t id);
void onCreatePointer(CZwlrVirtualPointerManagerV1* pMgr, wl_resource* seat, uint32_t id, WP<CMonitor> output);
//
std::vector<UP<CZwlrVirtualPointerManagerV1>> m_vManagers;