refactor: cshader class to sshader struct (#10324)
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4 changed files with 29 additions and 30 deletions
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@ -3,9 +3,8 @@
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#include "../defines.hpp"
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#include <unordered_map>
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class CShader {
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public:
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~CShader();
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struct SShader {
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~SShader();
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GLuint program = 0;
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GLint proj = -1;
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