windows: refactor class member vars (#10168)

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davc0n 2025-04-28 22:25:22 +02:00 committed by GitHub
parent c505eb55ff
commit 2118440488
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GPG key ID: B5690EEEBB952194
43 changed files with 2124 additions and 2134 deletions

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@ -147,13 +147,13 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
CBox nodeBox = pNode->box;
nodeBox.round();
PWINDOW->m_vSize = nodeBox.size();
PWINDOW->m_vPosition = nodeBox.pos();
PWINDOW->m_size = nodeBox.size();
PWINDOW->m_position = nodeBox.pos();
PWINDOW->updateWindowDecos();
auto calcPos = PWINDOW->m_vPosition;
auto calcSize = PWINDOW->m_vSize;
auto calcPos = PWINDOW->m_position;
auto calcSize = PWINDOW->m_size;
const auto OFFSETTOPLEFT = Vector2D((double)(DISPLAYLEFT ? gapsOut.m_left : gapsIn.m_left), (double)(DISPLAYTOP ? gapsOut.m_top : gapsIn.m_top));
@ -162,27 +162,27 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
calcPos = calcPos + OFFSETTOPLEFT;
calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
if (PWINDOW->m_bIsPseudotiled) {
if (PWINDOW->m_isPseudotiled) {
// Calculate pseudo
float scale = 1;
// adjust if doesnt fit
if (PWINDOW->m_vPseudoSize.x > calcSize.x || PWINDOW->m_vPseudoSize.y > calcSize.y) {
if (PWINDOW->m_vPseudoSize.x > calcSize.x) {
scale = calcSize.x / PWINDOW->m_vPseudoSize.x;
if (PWINDOW->m_pseudoSize.x > calcSize.x || PWINDOW->m_pseudoSize.y > calcSize.y) {
if (PWINDOW->m_pseudoSize.x > calcSize.x) {
scale = calcSize.x / PWINDOW->m_pseudoSize.x;
}
if (PWINDOW->m_vPseudoSize.y * scale > calcSize.y) {
scale = calcSize.y / PWINDOW->m_vPseudoSize.y;
if (PWINDOW->m_pseudoSize.y * scale > calcSize.y) {
scale = calcSize.y / PWINDOW->m_pseudoSize.y;
}
auto DELTA = calcSize - PWINDOW->m_vPseudoSize * scale;
calcSize = PWINDOW->m_vPseudoSize * scale;
auto DELTA = calcSize - PWINDOW->m_pseudoSize * scale;
calcSize = PWINDOW->m_pseudoSize * scale;
calcPos = calcPos + DELTA / 2.f; // center
} else {
auto DELTA = calcSize - PWINDOW->m_vPseudoSize;
auto DELTA = calcSize - PWINDOW->m_pseudoSize;
calcPos = calcPos + DELTA / 2.f; // center
calcSize = PWINDOW->m_vPseudoSize;
calcSize = PWINDOW->m_pseudoSize;
}
}
@ -197,21 +197,21 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
CBox wb = {calcPos + (calcSize - calcSize * *PSCALEFACTOR) / 2.f, calcSize * *PSCALEFACTOR};
wb.round(); // avoid rounding mess
*PWINDOW->m_vRealPosition = wb.pos();
*PWINDOW->m_vRealSize = wb.size();
*PWINDOW->m_realPosition = wb.pos();
*PWINDOW->m_realSize = wb.size();
} else {
CBox wb = {calcPos, calcSize};
wb.round(); // avoid rounding mess
*PWINDOW->m_vRealSize = wb.size();
*PWINDOW->m_vRealPosition = wb.pos();
*PWINDOW->m_realSize = wb.size();
*PWINDOW->m_realPosition = wb.pos();
}
if (force) {
g_pHyprRenderer->damageWindow(PWINDOW);
PWINDOW->m_vRealPosition->warp();
PWINDOW->m_vRealSize->warp();
PWINDOW->m_realPosition->warp();
PWINDOW->m_realSize->warp();
g_pHyprRenderer->damageWindow(PWINDOW);
}
@ -220,13 +220,13 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
}
void CHyprDwindleLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection direction) {
if (pWindow->m_bIsFloating)
if (pWindow->m_isFloating)
return;
m_lDwindleNodesData.emplace_back();
const auto PNODE = &m_lDwindleNodesData.back();
const auto PMONITOR = pWindow->m_pMonitor.lock();
const auto PMONITOR = pWindow->m_monitor.lock();
static auto PUSEACTIVE = CConfigValue<Hyprlang::INT>("dwindle:use_active_for_splits");
static auto PDEFAULTSPLIT = CConfigValue<Hyprlang::FLOAT>("dwindle:default_split_ratio");
@ -253,8 +253,8 @@ void CHyprDwindleLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dir
OPENINGON = getClosestNodeOnWorkspace(PNODE->workspaceID, MOUSECOORDS);
} else if (*PUSEACTIVE) {
if (g_pCompositor->m_lastWindow.lock() && !g_pCompositor->m_lastWindow->m_bIsFloating && g_pCompositor->m_lastWindow.lock() != pWindow &&
g_pCompositor->m_lastWindow->m_pWorkspace == pWindow->m_pWorkspace && g_pCompositor->m_lastWindow->m_bIsMapped) {
if (g_pCompositor->m_lastWindow.lock() && !g_pCompositor->m_lastWindow->m_isFloating && g_pCompositor->m_lastWindow.lock() != pWindow &&
g_pCompositor->m_lastWindow->m_workspace == pWindow->m_workspace && g_pCompositor->m_lastWindow->m_isMapped) {
OPENINGON = getNodeFromWindow(g_pCompositor->m_lastWindow.lock());
} else {
OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindowUnified(MOUSECOORDS, RESERVED_EXTENTS | INPUT_EXTENTS));
@ -277,7 +277,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dir
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->vecSize;
if (const auto MAXSIZE = pWindow->requestedMaxSize(); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
pWindow->m_isFloating = true;
m_lDwindleNodesData.remove(*PNODE);
g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(pWindow);
return;
@ -379,7 +379,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dir
NEWPARENT->children[1] = OPENINGON;
}
}
} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
} else if (*PFORCESPLIT == 0 || !pWindow->m_firstMap) {
if ((SIDEBYSIDE &&
VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y + NEWPARENT->box.h)) ||
(!SIDEBYSIDE &&
@ -509,15 +509,15 @@ void CHyprDwindleLayout::calculateWorkspace(const PHLWORKSPACE& pWorkspace) {
const auto PFULLWINDOW = pWorkspace->getFullscreenWindow();
if (pWorkspace->m_fullscreenMode == FSMODE_FULLSCREEN) {
*PFULLWINDOW->m_vRealPosition = PMONITOR->vecPosition;
*PFULLWINDOW->m_vRealSize = PMONITOR->vecSize;
*PFULLWINDOW->m_realPosition = PMONITOR->vecPosition;
*PFULLWINDOW->m_realSize = PMONITOR->vecSize;
} else if (pWorkspace->m_fullscreenMode == FSMODE_MAXIMIZED) {
SDwindleNodeData fakeNode;
fakeNode.pWindow = PFULLWINDOW;
fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
fakeNode.workspaceID = pWorkspace->m_id;
PFULLWINDOW->m_vPosition = fakeNode.box.pos();
PFULLWINDOW->m_vSize = fakeNode.box.size();
fakeNode.pWindow = PFULLWINDOW;
fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
fakeNode.workspaceID = pWorkspace->m_id;
PFULLWINDOW->m_position = fakeNode.box.pos();
PFULLWINDOW->m_size = fakeNode.box.size();
fakeNode.ignoreFullscreenChecks = true;
applyNodeDataToWindow(&fakeNode);
@ -555,9 +555,9 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
const auto PNODE = getNodeFromWindow(PWINDOW);
if (!PNODE) {
*PWINDOW->m_vRealSize =
(PWINDOW->m_vRealSize->goal() + pixResize)
.clamp(PWINDOW->m_sWindowData.minSize.valueOr(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}), PWINDOW->m_sWindowData.maxSize.valueOr(Vector2D{INFINITY, INFINITY}));
*PWINDOW->m_realSize =
(PWINDOW->m_realSize->goal() + pixResize)
.clamp(PWINDOW->m_windowData.minSize.valueOr(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE}), PWINDOW->m_windowData.maxSize.valueOr(Vector2D{INFINITY, INFINITY}));
PWINDOW->updateWindowDecos();
return;
}
@ -566,17 +566,17 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
static auto PSMARTRESIZING = CConfigValue<Hyprlang::INT>("dwindle:smart_resizing");
// get some data about our window
const auto PMONITOR = PWINDOW->m_pMonitor.lock();
const bool DISPLAYLEFT = STICKS(PWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
const bool DISPLAYRIGHT = STICKS(PWINDOW->m_vPosition.x + PWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
const bool DISPLAYTOP = STICKS(PWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
const auto PMONITOR = PWINDOW->m_monitor.lock();
const bool DISPLAYLEFT = STICKS(PWINDOW->m_position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
const bool DISPLAYRIGHT = STICKS(PWINDOW->m_position.x + PWINDOW->m_size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
const bool DISPLAYTOP = STICKS(PWINDOW->m_position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_position.y + PWINDOW->m_size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
if (PWINDOW->m_bIsPseudotiled) {
if (PWINDOW->m_isPseudotiled) {
if (!m_PseudoDragFlags.started) {
m_PseudoDragFlags.started = true;
const auto pseudoSize = PWINDOW->m_vRealSize->goal();
const auto pseudoSize = PWINDOW->m_realSize->goal();
const auto mouseOffset = g_pInputManager->getMouseCoordsInternal() - (PNODE->box.pos() + ((PNODE->box.size() / 2) - (pseudoSize / 2)));
if (mouseOffset.x > 0 && mouseOffset.x < pseudoSize.x && mouseOffset.y > 0 && mouseOffset.y < pseudoSize.y) {
@ -584,7 +584,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
m_PseudoDragFlags.xExtent = mouseOffset.x > pseudoSize.x / 2;
m_PseudoDragFlags.yExtent = mouseOffset.y > pseudoSize.y / 2;
PWINDOW->m_vPseudoSize = pseudoSize;
PWINDOW->m_pseudoSize = pseudoSize;
} else {
m_PseudoDragFlags.pseudo = false;
}
@ -592,20 +592,20 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
if (m_PseudoDragFlags.pseudo) {
if (m_PseudoDragFlags.xExtent)
PWINDOW->m_vPseudoSize.x += pixResize.x * 2;
PWINDOW->m_pseudoSize.x += pixResize.x * 2;
else
PWINDOW->m_vPseudoSize.x -= pixResize.x * 2;
PWINDOW->m_pseudoSize.x -= pixResize.x * 2;
if (m_PseudoDragFlags.yExtent)
PWINDOW->m_vPseudoSize.y += pixResize.y * 2;
PWINDOW->m_pseudoSize.y += pixResize.y * 2;
else
PWINDOW->m_vPseudoSize.y -= pixResize.y * 2;
PWINDOW->m_pseudoSize.y -= pixResize.y * 2;
CBox wbox = PNODE->box;
wbox.round();
PWINDOW->m_vPseudoSize = {std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, wbox.w), std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, wbox.h)};
PWINDOW->m_pseudoSize = {std::clamp(PWINDOW->m_pseudoSize.x, 30.0, wbox.w), std::clamp(PWINDOW->m_pseudoSize.y, 30.0, wbox.h)};
PWINDOW->m_vLastFloatingSize = PWINDOW->m_vPseudoSize;
PWINDOW->m_lastFloatingSize = PWINDOW->m_pseudoSize;
PNODE->recalcSizePosRecursive(*PANIMATE == 0);
return;
@ -739,15 +739,15 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
}
void CHyprDwindleLayout::fullscreenRequestForWindow(PHLWINDOW pWindow, const eFullscreenMode CURRENT_EFFECTIVE_MODE, const eFullscreenMode EFFECTIVE_MODE) {
const auto PMONITOR = pWindow->m_pMonitor.lock();
const auto PWORKSPACE = pWindow->m_pWorkspace;
const auto PMONITOR = pWindow->m_monitor.lock();
const auto PWORKSPACE = pWindow->m_workspace;
// save position and size if floating
if (pWindow->m_bIsFloating && CURRENT_EFFECTIVE_MODE == FSMODE_NONE) {
pWindow->m_vLastFloatingSize = pWindow->m_vRealSize->goal();
pWindow->m_vLastFloatingPosition = pWindow->m_vRealPosition->goal();
pWindow->m_vPosition = pWindow->m_vRealPosition->goal();
pWindow->m_vSize = pWindow->m_vRealSize->goal();
if (pWindow->m_isFloating && CURRENT_EFFECTIVE_MODE == FSMODE_NONE) {
pWindow->m_lastFloatingSize = pWindow->m_realSize->goal();
pWindow->m_lastFloatingPosition = pWindow->m_realPosition->goal();
pWindow->m_position = pWindow->m_realPosition->goal();
pWindow->m_size = pWindow->m_realSize->goal();
}
if (EFFECTIVE_MODE == FSMODE_NONE) {
@ -757,8 +757,8 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(PHLWINDOW pWindow, const eFu
applyNodeDataToWindow(PNODE);
else {
// get back its' dimensions from position and size
*pWindow->m_vRealPosition = pWindow->m_vLastFloatingPosition;
*pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
*pWindow->m_realPosition = pWindow->m_lastFloatingPosition;
*pWindow->m_realSize = pWindow->m_lastFloatingSize;
pWindow->unsetWindowData(PRIORITY_LAYOUT);
pWindow->updateWindowData();
@ -766,8 +766,8 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(PHLWINDOW pWindow, const eFu
} else {
// apply new pos and size being monitors' box
if (EFFECTIVE_MODE == FSMODE_FULLSCREEN) {
*pWindow->m_vRealPosition = PMONITOR->vecPosition;
*pWindow->m_vRealSize = PMONITOR->vecSize;
*pWindow->m_realPosition = PMONITOR->vecPosition;
*pWindow->m_realSize = PMONITOR->vecSize;
} else {
// This is a massive hack.
// We make a fake "only" node and apply
@ -777,8 +777,8 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(PHLWINDOW pWindow, const eFu
fakeNode.pWindow = pWindow;
fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
fakeNode.workspaceID = pWindow->workspaceID();
pWindow->m_vPosition = fakeNode.box.pos();
pWindow->m_vSize = fakeNode.box.size();
pWindow->m_position = fakeNode.box.pos();
pWindow->m_size = fakeNode.box.size();
fakeNode.ignoreFullscreenChecks = true;
applyNodeDataToWindow(&fakeNode);
@ -816,12 +816,12 @@ void CHyprDwindleLayout::moveWindowTo(PHLWINDOW pWindow, const std::string& dir,
const auto originalWorkspaceID = pWindow->workspaceID();
const Vector2D originalPos = pWindow->middle();
if (!PNODE || !pWindow->m_pMonitor)
if (!PNODE || !pWindow->m_monitor)
return;
Vector2D focalPoint;
const auto WINDOWIDEALBB = pWindow->isFullscreen() ? CBox{pWindow->m_pMonitor->vecPosition, pWindow->m_pMonitor->vecSize} : pWindow->getWindowIdealBoundingBoxIgnoreReserved();
const auto WINDOWIDEALBB = pWindow->isFullscreen() ? CBox{pWindow->m_monitor->vecPosition, pWindow->m_monitor->vecSize} : pWindow->getWindowIdealBoundingBoxIgnoreReserved();
switch (dir[0]) {
case 't':
@ -841,17 +841,17 @@ void CHyprDwindleLayout::moveWindowTo(PHLWINDOW pWindow, const std::string& dir,
const auto PMONITORFOCAL = g_pCompositor->getMonitorFromVector(focalPoint);
if (PMONITORFOCAL != pWindow->m_pMonitor) {
if (PMONITORFOCAL != pWindow->m_monitor) {
pWindow->moveToWorkspace(PMONITORFOCAL->activeWorkspace);
pWindow->m_pMonitor = PMONITORFOCAL;
pWindow->m_monitor = PMONITORFOCAL;
}
pWindow->updateGroupOutputs();
if (!pWindow->m_sGroupData.pNextWindow.expired()) {
PHLWINDOW next = pWindow->m_sGroupData.pNextWindow.lock();
if (!pWindow->m_groupData.pNextWindow.expired()) {
PHLWINDOW next = pWindow->m_groupData.pNextWindow.lock();
while (next != pWindow) {
next->updateToplevel();
next = next->m_sGroupData.pNextWindow.lock();
next = next->m_groupData.pNextWindow.lock();
}
}
@ -876,8 +876,8 @@ void CHyprDwindleLayout::switchWindows(PHLWINDOW pWindow, PHLWINDOW pWindow2) {
if (!PNODE2 || !PNODE)
return;
const eFullscreenMode MODE1 = pWindow->m_sFullscreenState.internal;
const eFullscreenMode MODE2 = pWindow2->m_sFullscreenState.internal;
const eFullscreenMode MODE1 = pWindow->m_fullscreenState.internal;
const eFullscreenMode MODE2 = pWindow2->m_fullscreenState.internal;
g_pCompositor->setWindowFullscreenInternal(pWindow, FSMODE_NONE);
g_pCompositor->setWindowFullscreenInternal(pWindow2, FSMODE_NONE);
@ -890,8 +890,8 @@ void CHyprDwindleLayout::switchWindows(PHLWINDOW pWindow, PHLWINDOW pWindow2) {
PNODE->pWindow = pWindow2;
if (PNODE->workspaceID != PNODE2->workspaceID) {
std::swap(pWindow2->m_pMonitor, pWindow->m_pMonitor);
std::swap(pWindow2->m_pWorkspace, pWindow->m_pWorkspace);
std::swap(pWindow2->m_monitor, pWindow->m_monitor);
std::swap(pWindow2->m_workspace, pWindow->m_workspace);
}
pWindow->setAnimationsToMove();
@ -904,15 +904,15 @@ void CHyprDwindleLayout::switchWindows(PHLWINDOW pWindow, PHLWINDOW pWindow2) {
getMasterNodeOnWorkspace(PNODE2->workspaceID)->recalcSizePosRecursive();
if (ACTIVE1) {
ACTIVE1->box = PNODE->box;
ACTIVE1->pWindow->m_vPosition = ACTIVE1->box.pos();
ACTIVE1->pWindow->m_vSize = ACTIVE1->box.size();
ACTIVE1->box = PNODE->box;
ACTIVE1->pWindow->m_position = ACTIVE1->box.pos();
ACTIVE1->pWindow->m_size = ACTIVE1->box.size();
}
if (ACTIVE2) {
ACTIVE2->box = PNODE2->box;
ACTIVE2->pWindow->m_vPosition = ACTIVE2->box.pos();
ACTIVE2->pWindow->m_vSize = ACTIVE2->box.size();
ACTIVE2->box = PNODE2->box;
ACTIVE2->pWindow->m_position = ACTIVE2->box.pos();
ACTIVE2->pWindow->m_size = ACTIVE2->box.size();
}
g_pHyprRenderer->damageWindow(pWindow);
@ -1047,7 +1047,7 @@ void CHyprDwindleLayout::moveToRoot(PHLWINDOW pWindow, bool stable) {
std::swap(pRoot->children[0], pRoot->children[1]);
// if the workspace is visible, recalculate layout
if (pWindow->m_pWorkspace && pWindow->m_pWorkspace->isVisible())
if (pWindow->m_workspace && pWindow->m_workspace->isVisible())
pRoot->recalcSizePosRecursive();
}
@ -1068,7 +1068,7 @@ std::string CHyprDwindleLayout::getLayoutName() {
void CHyprDwindleLayout::onEnable() {
for (auto const& w : g_pCompositor->m_windows) {
if (w->m_bIsFloating || !w->m_bIsMapped || w->isHidden())
if (w->m_isFloating || !w->m_isMapped || w->isHidden())
continue;
onWindowCreatedTiling(w);