pointer: add drm dumb buffers for cursors (#8399)

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
This commit is contained in:
Vaxry 2024-11-14 20:15:51 +00:00 committed by GitHub
parent 3fb47372b7
commit 20031cea92
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GPG key ID: B5690EEEBB952194
8 changed files with 142 additions and 79 deletions

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@ -24,26 +24,32 @@ class CTexture {
CTexture(const CTexture&&) = delete;
CTexture(const CTexture&) = delete;
CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size, bool keepDataCopy = false);
CTexture(const SP<Aquamarine::IBuffer> buffer);
CTexture(const SP<Aquamarine::IBuffer> buffer, bool keepDataCopy = false);
// this ctor takes ownership of the eglImage.
CTexture(const Aquamarine::SDMABUFAttrs&, void* image);
~CTexture();
void destroyTexture();
void allocate();
void update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const CRegion& damage);
void destroyTexture();
void allocate();
void update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const CRegion& damage);
const std::vector<uint8_t>& dataCopy();
TEXTURETYPE m_iType = TEXTURE_RGBA;
GLenum m_iTarget = GL_TEXTURE_2D;
GLuint m_iTexID = 0;
Vector2D m_vSize = {};
void* m_pEglImage = nullptr;
eTransform m_eTransform = HYPRUTILS_TRANSFORM_NORMAL;
bool m_bOpaque = false;
TEXTURETYPE m_iType = TEXTURE_RGBA;
GLenum m_iTarget = GL_TEXTURE_2D;
GLuint m_iTexID = 0;
Vector2D m_vSize = {};
void* m_pEglImage = nullptr;
eTransform m_eTransform = HYPRUTILS_TRANSFORM_NORMAL;
bool m_bOpaque = false;
uint32_t m_iDrmFormat = 0; // for shm
private:
void createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
void createFromDma(const Aquamarine::SDMABUFAttrs&, void* image);
void createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
void createFromDma(const Aquamarine::SDMABUFAttrs&, void* image);
bool m_bKeepDataCopy = false;
std::vector<uint8_t> m_vDataCopy;
};