internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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88 changed files with 899 additions and 414 deletions
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@ -92,7 +92,7 @@ void CXDGActivationProtocol::destroyToken(CXDGActivationToken* token) {
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void CXDGActivationProtocol::onGetToken(CXdgActivationV1* pMgr, uint32_t id) {
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const auto CLIENT = pMgr->client();
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const auto RESOURCE = m_vTokens.emplace_back(std::make_unique<CXDGActivationToken>(std::make_shared<CXdgActivationTokenV1>(CLIENT, pMgr->version(), id))).get();
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const auto RESOURCE = m_vTokens.emplace_back(std::make_unique<CXDGActivationToken>(makeShared<CXdgActivationTokenV1>(CLIENT, pMgr->version(), id))).get();
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if (!RESOURCE->good()) {
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pMgr->noMemory();
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