internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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88 changed files with 899 additions and 414 deletions
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@ -8,22 +8,22 @@ class IHyprWindowDecoration;
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class CPlugin {
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public:
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std::string name = "";
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std::string description = "";
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std::string author = "";
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std::string version = "";
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std::string name = "";
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std::string description = "";
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std::string author = "";
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std::string version = "";
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std::string path = "";
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std::string path = "";
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bool m_bLoadedWithConfig = false;
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bool m_bLoadedWithConfig = false;
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HANDLE m_pHandle = nullptr;
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HANDLE m_pHandle = nullptr;
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std::vector<IHyprLayout*> registeredLayouts;
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std::vector<IHyprWindowDecoration*> registeredDecorations;
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std::vector<std::pair<std::string, std::weak_ptr<HOOK_CALLBACK_FN>>> registeredCallbacks;
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std::vector<std::string> registeredDispatchers;
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std::vector<std::shared_ptr<SHyprCtlCommand>> registeredHyprctlCommands;
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std::vector<IHyprLayout*> registeredLayouts;
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std::vector<IHyprWindowDecoration*> registeredDecorations;
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std::vector<std::pair<std::string, WP<HOOK_CALLBACK_FN>>> registeredCallbacks;
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std::vector<std::string> registeredDispatchers;
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std::vector<SP<SHyprCtlCommand>> registeredHyprctlCommands;
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};
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class CPluginSystem {
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