internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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88 changed files with 899 additions and 414 deletions
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@ -73,7 +73,7 @@ void CInputPopup::damageSurface() {
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}
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void CInputPopup::updateBox() {
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if (!popup.lock()->mapped)
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if (!popup->mapped)
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return;
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const auto OWNER = queryOwner();
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@ -114,7 +114,7 @@ void CInputPopup::updateBox() {
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popupOffset.x -= popupOverflow;
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CBox cursorBoxLocal({-popupOffset.x, -popupOffset.y}, cursorBoxParent.size());
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popup.lock()->sendInputRectangle(cursorBoxLocal);
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popup->sendInputRectangle(cursorBoxLocal);
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CBox popupBoxParent(cursorBoxParent.pos() + popupOffset, currentPopupSize);
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if (popupBoxParent != lastBoxLocal) {
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