internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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88 changed files with 899 additions and 414 deletions
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@ -4,9 +4,11 @@
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#include <functional>
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#include <optional>
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#include "../../helpers/memory/SharedPtr.hpp"
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class CEventLoopTimer {
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public:
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CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(std::shared_ptr<CEventLoopTimer> self, void* data)> cb_, void* data_);
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CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(SP<CEventLoopTimer> self, void* data)> cb_, void* data_);
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// if not specified, disarms.
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// if specified, arms.
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@ -19,11 +21,11 @@ class CEventLoopTimer {
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bool cancelled();
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// resets expires
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void call(std::shared_ptr<CEventLoopTimer> self);
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void call(SP<CEventLoopTimer> self);
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private:
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std::function<void(std::shared_ptr<CEventLoopTimer> self, void* data)> cb;
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void* data = nullptr;
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std::optional<std::chrono::system_clock::time_point> expires;
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bool wasCancelled = false;
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std::function<void(SP<CEventLoopTimer> self, void* data)> cb;
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void* data = nullptr;
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std::optional<std::chrono::system_clock::time_point> expires;
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bool wasCancelled = false;
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};
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