added shadowing keybinds
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fa2bd3b1a8
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189cbe9f09
2 changed files with 62 additions and 11 deletions
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@ -15,6 +15,9 @@ struct SKeybind {
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bool locked = false;
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std::string submap = "";
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bool release = false;
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// DO NOT INITIALIZE
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bool shadowed = false;
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};
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class CKeybindManager {
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@ -32,10 +35,16 @@ public:
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private:
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std::list<SKeybind> m_lKeybinds;
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std::deque<xkb_keysym_t> m_dPressedKeysyms;
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std::deque<uint32_t> m_dPressedKeycodes;
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inline static std::string m_szCurrentSelectedSubmap = "";
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bool handleKeybinds(const uint32_t&, const xkb_keysym_t&, const int&, bool);
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xkb_keysym_t m_kHeldBack = 0;
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bool handleKeybinds(const uint32_t&, const xkb_keysym_t&, const int&, bool, uint32_t);
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void shadowKeybinds();
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bool handleInternalKeybinds(xkb_keysym_t);
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bool handleVT(xkb_keysym_t);
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