pass: allow removing all pass elements of a given type
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2 changed files with 5 additions and 0 deletions
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@ -14,6 +14,7 @@ class CRenderPass {
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void add(SP<IPassElement> elem);
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void clear();
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void removeAllOfType(const std::string& type);
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CRegion render(const CRegion& damage_);
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