input: Introduce basic hyprland HID classes

Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
This commit is contained in:
Vaxry 2024-05-03 22:34:10 +01:00
parent 1d2acbe193
commit 1237732b97
39 changed files with 1450 additions and 573 deletions

View file

@ -1,78 +1 @@
#include "WLClasses.hpp"
void SKeyboard::updateXKBTranslationState(xkb_keymap* const keymap) {
xkb_state_unref(xkbTranslationState);
if (keymap) {
Debug::log(LOG, "Updating keyboard {:x}'s translation state from a provided keymap", (uintptr_t)this);
xkbTranslationState = xkb_state_new(keymap);
return;
}
const auto WLRKB = wlr_keyboard_from_input_device(keyboard);
const auto KEYMAP = WLRKB->keymap;
const auto STATE = WLRKB->xkb_state;
const auto LAYOUTSNUM = xkb_keymap_num_layouts(KEYMAP);
const auto PCONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
for (uint32_t i = 0; i < LAYOUTSNUM; ++i) {
if (xkb_state_layout_index_is_active(STATE, i, XKB_STATE_LAYOUT_EFFECTIVE)) {
Debug::log(LOG, "Updating keyboard {:x}'s translation state from an active index {}", (uintptr_t)this, i);
CVarList keyboardLayouts(currentRules.layout, 0, ',');
CVarList keyboardModels(currentRules.model, 0, ',');
CVarList keyboardVariants(currentRules.variant, 0, ',');
xkb_rule_names rules = {.rules = "", .model = "", .layout = "", .variant = "", .options = ""};
std::string layout, model, variant;
layout = keyboardLayouts[i % keyboardLayouts.size()];
model = keyboardModels[i % keyboardModels.size()];
variant = keyboardVariants[i % keyboardVariants.size()];
rules.layout = layout.c_str();
rules.model = model.c_str();
rules.variant = variant.c_str();
auto KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!KEYMAP) {
Debug::log(ERR, "updateXKBTranslationState: keymap failed 1, fallback without model/variant");
rules.model = "";
rules.variant = "";
KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
if (!KEYMAP) {
Debug::log(ERR, "updateXKBTranslationState: keymap failed 2, fallback to us");
rules.layout = "us";
KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
}
xkbTranslationState = xkb_state_new(KEYMAP);
xkb_keymap_unref(KEYMAP);
xkb_context_unref(PCONTEXT);
return;
}
}
Debug::log(LOG, "Updating keyboard {:x}'s translation state from an unknown index", (uintptr_t)this);
xkb_rule_names rules = {
.rules = currentRules.rules.c_str(),
.model = currentRules.model.c_str(),
.layout = currentRules.layout.c_str(),
.variant = currentRules.variant.c_str(),
.options = currentRules.options.c_str(),
};
const auto NEWKEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
xkbTranslationState = xkb_state_new(NEWKEYMAP);
xkb_keymap_unref(NEWKEYMAP);
xkb_context_unref(PCONTEXT);
}