Fadein/out now applies to layersurfaces too
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11 changed files with 153 additions and 15 deletions
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@ -37,6 +37,7 @@ private:
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void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f, const Vector2D& offset = Vector2D(0,0));
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void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
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void renderWindow(CWindow*, SMonitor*, timespec*, bool);
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void renderLayer(SLayerSurface*, SMonitor*, timespec*);
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void renderDragIcon(SMonitor*, timespec*);
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