Fadein/out now applies to layersurfaces too

This commit is contained in:
vaxerski 2022-05-14 17:23:46 +02:00
parent 694f4433a2
commit 109136af97
11 changed files with 153 additions and 15 deletions

View file

@ -698,12 +698,57 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
wlr_output_rollback(PMONITOR->output);
}
void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
// we trust the window is valid.
const auto PMONITOR = g_pCompositor->getMonitorFromID(pLayer->monitorID);
wlr_output_attach_render(PMONITOR->output, nullptr);
// we need to "damage" the entire monitor
// so that we render the entire window
// this is temporary, doesnt mess with the actual wlr damage
pixman_region32_t fakeDamage;
pixman_region32_init(&fakeDamage);
pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
begin(PMONITOR, &fakeDamage);
pixman_region32_fini(&fakeDamage);
const auto PFRAMEBUFFER = &m_mLayerFramebuffers[pLayer];
PFRAMEBUFFER->m_tTransform = pLayer->layerSurface->surface->current.transform;
PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y);
PFRAMEBUFFER->bind();
clear(CColor(0, 0, 0, 0)); // JIC
timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
// draw the layer
g_pHyprRenderer->renderLayer(pLayer, PMONITOR, &now);
// restore original fb
#ifndef GLES2
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
#else
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
#endif
glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y);
end();
wlr_output_rollback(PMONITOR->output);
}
void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
const auto PWINDOW = *pWindow;
auto it = m_mWindowFramebuffers.begin();
for (;it != m_mWindowFramebuffers.end(); it++) {
for (; it != m_mWindowFramebuffers.end(); it++) {
if (it->first == PWINDOW) {
break;
}
@ -724,6 +769,32 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
pixman_region32_fini(&fakeDamage);
}
void CHyprOpenGLImpl::renderSnapshot(SLayerSurface** pLayer) {
RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
const auto PLAYER = *pLayer;
auto it = m_mLayerFramebuffers.begin();
for (; it != m_mLayerFramebuffers.end(); it++) {
if (it->first == PLAYER) {
break;
}
}
if (it == m_mLayerFramebuffers.end() || !it->second.m_cTex.m_iTexID)
return;
const auto PMONITOR = g_pCompositor->getMonitorFromID(PLAYER->monitorID);
wlr_box windowBox = {0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
pixman_region32_t fakeDamage;
pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PLAYER->alpha.fl(), &fakeDamage, 0);
pixman_region32_fini(&fakeDamage);
}
void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");

View file

@ -60,7 +60,9 @@ public:
void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
void makeWindowSnapshot(CWindow*);
void makeLayerSnapshot(SLayerSurface*);
void renderSnapshot(CWindow**);
void renderSnapshot(SLayerSurface**);
void clear(const CColor&);
void clearWithTex();
@ -78,6 +80,7 @@ public:
pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
std::unordered_map<SMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
std::unordered_map<SMonitor*, CTexture> m_mMonitorBGTextures;

View file

@ -121,6 +121,17 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
}
}
void CHyprRenderer::renderLayer(SLayerSurface* pLayer, SMonitor* pMonitor, timespec* time) {
if (pLayer->fadingOut) {
g_pHyprOpenGL->renderSnapshot(&pLayer);
return;
}
SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
renderdata.fadeAlpha = pLayer->alpha.fl();
wlr_surface_for_each_surface(pLayer->layerSurface->surface, renderSurface, &renderdata);
}
void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(ID);
@ -129,12 +140,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
// Render layer surfaces below windows for monitor
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
renderLayer(ls, PMONITOR, time);
}
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
renderLayer(ls, PMONITOR, time);
}
// if there is a fullscreen window, render it and then do not render anymore.
@ -178,12 +187,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
// Render surfaces above windows for monitor
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
renderLayer(ls, PMONITOR, time);
}
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
renderLayer(ls, PMONITOR, time);
}
renderDragIcon(PMONITOR, time);
@ -316,6 +323,9 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::list<SLayer
wlr_box full_area = {pMonitor->vecPosition.x, pMonitor->vecPosition.y, pMonitor->vecSize.x, pMonitor->vecSize.y};
for (auto& ls : layerSurfaces) {
if (ls->fadingOut)
continue;
const auto PLAYER = ls->layerSurface;
const auto PSTATE = &PLAYER->current;
if (exclusiveZone != (PSTATE->exclusive_zone > 0)) {

View file

@ -37,6 +37,7 @@ private:
void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f, const Vector2D& offset = Vector2D(0,0));
void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
void renderWindow(CWindow*, SMonitor*, timespec*, bool);
void renderLayer(SLayerSurface*, SMonitor*, timespec*);
void renderDragIcon(SMonitor*, timespec*);