Fadein/out now applies to layersurfaces too
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parent
694f4433a2
commit
109136af97
11 changed files with 153 additions and 15 deletions
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@ -698,12 +698,57 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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wlr_output_rollback(PMONITOR->output);
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}
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void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
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// we trust the window is valid.
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pLayer->monitorID);
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wlr_output_attach_render(PMONITOR->output, nullptr);
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// we need to "damage" the entire monitor
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// so that we render the entire window
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// this is temporary, doesnt mess with the actual wlr damage
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pixman_region32_t fakeDamage;
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pixman_region32_init(&fakeDamage);
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pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
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begin(PMONITOR, &fakeDamage);
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pixman_region32_fini(&fakeDamage);
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const auto PFRAMEBUFFER = &m_mLayerFramebuffers[pLayer];
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PFRAMEBUFFER->m_tTransform = pLayer->layerSurface->surface->current.transform;
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PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y);
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PFRAMEBUFFER->bind();
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clear(CColor(0, 0, 0, 0)); // JIC
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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// draw the layer
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g_pHyprRenderer->renderLayer(pLayer, PMONITOR, &now);
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// restore original fb
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#ifndef GLES2
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
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#else
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glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
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#endif
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glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y);
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end();
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wlr_output_rollback(PMONITOR->output);
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}
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void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
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const auto PWINDOW = *pWindow;
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auto it = m_mWindowFramebuffers.begin();
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for (;it != m_mWindowFramebuffers.end(); it++) {
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for (; it != m_mWindowFramebuffers.end(); it++) {
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if (it->first == PWINDOW) {
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break;
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}
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@ -724,6 +769,32 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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pixman_region32_fini(&fakeDamage);
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}
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void CHyprOpenGLImpl::renderSnapshot(SLayerSurface** pLayer) {
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RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
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const auto PLAYER = *pLayer;
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auto it = m_mLayerFramebuffers.begin();
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for (; it != m_mLayerFramebuffers.end(); it++) {
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if (it->first == PLAYER) {
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break;
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}
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}
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if (it == m_mLayerFramebuffers.end() || !it->second.m_cTex.m_iTexID)
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return;
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PLAYER->monitorID);
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wlr_box windowBox = {0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
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pixman_region32_t fakeDamage;
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pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
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renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PLAYER->alpha.fl(), &fakeDamage, 0);
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pixman_region32_fini(&fakeDamage);
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}
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void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
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RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");
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@ -60,7 +60,9 @@ public:
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void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
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void makeWindowSnapshot(CWindow*);
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void makeLayerSnapshot(SLayerSurface*);
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void renderSnapshot(CWindow**);
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void renderSnapshot(SLayerSurface**);
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void clear(const CColor&);
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void clearWithTex();
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@ -78,6 +80,7 @@ public:
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pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
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std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
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std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
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std::unordered_map<SMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
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std::unordered_map<SMonitor*, CTexture> m_mMonitorBGTextures;
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@ -121,6 +121,17 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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}
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}
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void CHyprRenderer::renderLayer(SLayerSurface* pLayer, SMonitor* pMonitor, timespec* time) {
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if (pLayer->fadingOut) {
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g_pHyprOpenGL->renderSnapshot(&pLayer);
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return;
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}
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SRenderData renderdata = {pMonitor->output, time, pLayer->geometry.x, pLayer->geometry.y};
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renderdata.fadeAlpha = pLayer->alpha.fl();
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wlr_surface_for_each_surface(pLayer->layerSurface->surface, renderSurface, &renderdata);
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}
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void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(ID);
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@ -129,12 +140,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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// Render layer surfaces below windows for monitor
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for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
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SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
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wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
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renderLayer(ls, PMONITOR, time);
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}
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for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]) {
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SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
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wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
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renderLayer(ls, PMONITOR, time);
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}
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// if there is a fullscreen window, render it and then do not render anymore.
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@ -178,12 +187,10 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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// Render surfaces above windows for monitor
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for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
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SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
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wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
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renderLayer(ls, PMONITOR, time);
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}
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for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
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SRenderData renderdata = {PMONITOR->output, time, ls->geometry.x, ls->geometry.y};
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wlr_surface_for_each_surface(ls->layerSurface->surface, renderSurface, &renderdata);
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renderLayer(ls, PMONITOR, time);
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}
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renderDragIcon(PMONITOR, time);
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@ -316,6 +323,9 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::list<SLayer
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wlr_box full_area = {pMonitor->vecPosition.x, pMonitor->vecPosition.y, pMonitor->vecSize.x, pMonitor->vecSize.y};
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for (auto& ls : layerSurfaces) {
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if (ls->fadingOut)
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continue;
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const auto PLAYER = ls->layerSurface;
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const auto PSTATE = &PLAYER->current;
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if (exclusiveZone != (PSTATE->exclusive_zone > 0)) {
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@ -37,6 +37,7 @@ private:
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void drawBorderForWindow(CWindow*, SMonitor*, float a = 255.f, const Vector2D& offset = Vector2D(0,0));
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void renderWorkspaceWithFullscreenWindow(SMonitor*, CWorkspace*, timespec*);
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void renderWindow(CWindow*, SMonitor*, timespec*, bool);
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void renderLayer(SLayerSurface*, SMonitor*, timespec*);
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void renderDragIcon(SMonitor*, timespec*);
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