render/cm: add ICC profile pipeline (#12711)

Adds an ICC profile pipeline, loading via config and applying via 3D LUTs.
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Vaxry 2026-03-04 19:50:28 +00:00 committed by GitHub
parent 8271cfc97b
commit 10754745a9
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27 changed files with 984 additions and 373 deletions

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@ -597,7 +597,7 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
Log::logger->log(Log::TRACE, "[pointer] monitor: {}, size: {}, hw buf: {}, scale: {:.2f}, monscale: {:.2f}, xbox: {}", state->monitor->m_name, m_currentCursorImage.size,
cursorSize, m_currentCursorImage.scale, state->monitor->m_scale, xbox.size());
g_pHyprOpenGL->renderTexture(texture, xbox, {});
g_pHyprOpenGL->renderTexture(texture, xbox, {.noCM = true});
g_pHyprOpenGL->end();
g_pHyprOpenGL->m_renderData.pMonitor.reset();