render/cm: add ICC profile pipeline (#12711)
Adds an ICC profile pipeline, loading via config and applying via 3D LUTs.
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27 changed files with 984 additions and 373 deletions
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@ -597,7 +597,7 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
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Log::logger->log(Log::TRACE, "[pointer] monitor: {}, size: {}, hw buf: {}, scale: {:.2f}, monscale: {:.2f}, xbox: {}", state->monitor->m_name, m_currentCursorImage.size,
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cursorSize, m_currentCursorImage.scale, state->monitor->m_scale, xbox.size());
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g_pHyprOpenGL->renderTexture(texture, xbox, {});
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g_pHyprOpenGL->renderTexture(texture, xbox, {.noCM = true});
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g_pHyprOpenGL->end();
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g_pHyprOpenGL->m_renderData.pMonitor.reset();
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