From 0e5d03a5574efb78f06f2723b345bac867d98696 Mon Sep 17 00:00:00 2001 From: Maximilian Seidler <78690852+PaideiaDilemma@users.noreply.github.com> Date: Fri, 24 Jan 2025 15:50:15 +0000 Subject: [PATCH] datadevice: do the unfocus surface stuff before dndActive is true (#9157) --- src/managers/SeatManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/managers/SeatManager.cpp b/src/managers/SeatManager.cpp index 8fee6b16..6d2b906f 100644 --- a/src/managers/SeatManager.cpp +++ b/src/managers/SeatManager.cpp @@ -194,7 +194,7 @@ void CSeatManager::setPointerFocus(SP surf, const Vector2D& if (state.pointerFocus == surf) return; - if (PROTO::data->dndActive()) { + if (PROTO::data->dndActive() && surf) { if (state.dndPointerFocus == surf) return; Debug::log(LOG, "[seatmgr] Refusing pointer focus during an active dnd, but setting dndPointerFocus");