added border gradients
This commit is contained in:
parent
52c0356900
commit
0948b078e1
13 changed files with 200 additions and 40 deletions
|
|
@ -68,6 +68,8 @@ struct SCurrentRenderData {
|
|||
wlr_box clipBox = {};
|
||||
};
|
||||
|
||||
class CGradientValueData;
|
||||
|
||||
class CHyprOpenGLImpl {
|
||||
public:
|
||||
|
||||
|
|
@ -82,7 +84,7 @@ public:
|
|||
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool allowCustomUV = false);
|
||||
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0);
|
||||
void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
|
||||
void renderBorder(wlr_box*, const CColor&, int round);
|
||||
void renderBorder(wlr_box*, const CGradientValueData&, int round, float a = 1.0);
|
||||
|
||||
void makeWindowSnapshot(CWindow*);
|
||||
void makeRawWindowSnapshot(CWindow*, CFramebuffer*);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue