added decoration:blur_new_optimizations
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6 changed files with 55 additions and 2 deletions
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@ -926,6 +926,10 @@ void CCompositor::cleanupFadingOut(const int& monid) {
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if (ls->monitorID != monid)
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continue;
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// mark blur for recalc
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if (ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || ls->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
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g_pHyprOpenGL->markBlurDirtyForMonitor(getMonitorFromID(monid));
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if (ls->fadingOut && ls->readyToDelete && !ls->alpha.isBeingAnimated()) {
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g_pHyprOpenGL->m_mLayerFramebuffers[ls].release();
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g_pHyprOpenGL->m_mLayerFramebuffers.erase(ls);
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