pointer: map devices across all outputs by default (#8352)

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JManch 2024-11-11 13:45:33 +00:00 committed by GitHub
parent 1fa0cd7a75
commit 07052a515b
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6 changed files with 53 additions and 43 deletions

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@ -620,16 +620,22 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
},
SConfigOptionDescription{
.value = "input:tablet:output",
.description = "the monitor to bind tablets. Empty means unbound..",
.description = "the monitor to bind tablets. Can be current or a monitor name. Leave empty to map across all monitors.",
.type = CONFIG_OPTION_STRING_SHORT,
.data = SConfigOptionDescription::SStringData{""}, //##TODO UNSET?
},
SConfigOptionDescription{
.value = "input:tablet:region_position",
.description = "position of the mapped region in monitor layout.",
.description = "position of the mapped region in monitor layout relative to the top left corner of the bound monitor or all monitors.",
.type = CONFIG_OPTION_VECTOR,
.data = SConfigOptionDescription::SVectorData{{}, {-20000, -20000}, {20000, 20000}},
},
SConfigOptionDescription{
.value = "input:tablet:absolute_region_position",
.description = "whether to treat the region_position as an absolute position in monitor layout. Only applies when output is empty.",
.type = CONFIG_OPTION_BOOL,
.data = SConfigOptionDescription::SBoolData{false},
},
SConfigOptionDescription{
.value = "input:tablet:region_size",
.description = "size of the mapped region. When this variable is set, tablet input will be mapped to the region. [0, 0] or invalid size means unset.",