Core: Move to aquamarine (#6608)

Moves Hyprland from wlroots to aquamarine for the backend.

---------

Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
This commit is contained in:
Vaxry 2024-07-21 13:09:54 +02:00 committed by GitHub
parent f642fb97df
commit 016da234d0
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
131 changed files with 4755 additions and 3460 deletions

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@ -9,6 +9,9 @@
#include "../protocols/LayerShell.hpp"
#include "../protocols/core/Compositor.hpp"
#include <xf86drm.h>
#include <fcntl.h>
#include <gbm.h>
#include <filesystem>
inline void loadGLProc(void* pProc, const char* name) {
void* proc = (void*)eglGetProcAddress(name);
@ -19,17 +22,203 @@ inline void loadGLProc(void* pProc, const char* name) {
*(void**)pProc = proc;
}
static enum LogLevel eglLogToLevel(EGLint type) {
switch (type) {
case EGL_DEBUG_MSG_CRITICAL_KHR: return CRIT;
case EGL_DEBUG_MSG_ERROR_KHR: return ERR;
case EGL_DEBUG_MSG_WARN_KHR: return WARN;
case EGL_DEBUG_MSG_INFO_KHR: return LOG;
default: return LOG;
}
}
static const char* eglErrorToString(EGLint error) {
switch (error) {
case EGL_SUCCESS: return "EGL_SUCCESS";
case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
case EGL_BAD_DEVICE_EXT: return "EGL_BAD_DEVICE_EXT";
case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
}
return "Unknown";
}
static void eglLog(EGLenum error, const char* command, EGLint type, EGLLabelKHR thread, EGLLabelKHR obj, const char* msg) {
Debug::log(eglLogToLevel(type), "[EGL] Command {} errored out with {} (0x{}): {}", command, eglErrorToString(error), error, msg);
}
static int openRenderNode(int drmFd) {
auto renderName = drmGetRenderDeviceNameFromFd(drmFd);
if (!renderName) {
// This can happen on split render/display platforms, fallback to
// primary node
renderName = drmGetPrimaryDeviceNameFromFd(drmFd);
if (!renderName) {
Debug::log(ERR, "drmGetPrimaryDeviceNameFromFd failed");
return -1;
}
Debug::log(LOG, "DRM dev {} has no render node, falling back to primary", renderName);
drmVersion* render_version = drmGetVersion(drmFd);
if (render_version && render_version->name) {
Debug::log(LOG, "DRM dev versionName", render_version->name);
if (strcmp(render_version->name, "evdi") == 0) {
free(renderName);
renderName = (char*)malloc(sizeof(char) * 15);
strcpy(renderName, "/dev/dri/card0");
}
drmFreeVersion(render_version);
}
}
Debug::log(LOG, "openRenderNode got drm device {}", renderName);
int renderFD = open(renderName, O_RDWR | O_CLOEXEC);
if (renderFD < 0)
Debug::log(ERR, "openRenderNode failed to open drm device {}", renderName);
free(renderName);
return renderFD;
}
void CHyprOpenGLImpl::initEGL(bool gbm) {
std::vector<EGLint> attrs;
if (m_sExts.KHR_display_reference) {
attrs.push_back(EGL_TRACK_REFERENCES_KHR);
attrs.push_back(EGL_TRUE);
}
attrs.push_back(EGL_NONE);
m_pEglDisplay = m_sProc.eglGetPlatformDisplayEXT(gbm ? EGL_PLATFORM_GBM_KHR : EGL_PLATFORM_DEVICE_EXT, gbm ? m_pGbmDevice : nullptr, attrs.data());
if (m_pEglDisplay == EGL_NO_DISPLAY)
RASSERT(false, "EGL: failed to create a platform display");
attrs.clear();
EGLint major, minor;
if (eglInitialize(m_pEglDisplay, &major, &minor) == EGL_FALSE)
RASSERT(false, "EGL: failed to initialize a platform display");
const std::string EGLEXTENSIONS = (const char*)eglQueryString(m_pEglDisplay, EGL_EXTENSIONS);
m_sExts.IMG_context_priority = EGLEXTENSIONS.contains("IMG_context_priority");
m_sExts.EXT_create_context_robustness = EGLEXTENSIONS.contains("EXT_create_context_robustness");
m_sExts.EXT_image_dma_buf_import = EGLEXTENSIONS.contains("EXT_image_dma_buf_import");
m_sExts.EXT_image_dma_buf_import_modifiers = EGLEXTENSIONS.contains("EXT_image_dma_buf_import_modifiers");
if (m_sExts.IMG_context_priority) {
Debug::log(LOG, "EGL: IMG_context_priority supported, requesting high");
attrs.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
attrs.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
}
if (m_sExts.EXT_create_context_robustness) {
Debug::log(LOG, "EGL: EXT_create_context_robustness supported, requesting lose on reset");
attrs.push_back(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT);
attrs.push_back(EGL_LOSE_CONTEXT_ON_RESET_EXT);
}
attrs.push_back(EGL_CONTEXT_MAJOR_VERSION);
attrs.push_back(3);
attrs.push_back(EGL_CONTEXT_MINOR_VERSION);
attrs.push_back(2);
attrs.push_back(EGL_CONTEXT_OPENGL_DEBUG);
attrs.push_back(ISDEBUG ? EGL_TRUE : EGL_FALSE);
attrs.push_back(EGL_NONE);
m_pEglContext = eglCreateContext(m_pEglDisplay, EGL_NO_CONFIG_KHR, EGL_NO_CONTEXT, attrs.data());
if (m_pEglContext == EGL_NO_CONTEXT)
RASSERT(false, "EGL: failed to create a context");
if (m_sExts.IMG_context_priority) {
EGLint priority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
eglQueryContext(m_pEglDisplay, m_pEglContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &priority);
if (priority != EGL_CONTEXT_PRIORITY_HIGH_IMG)
Debug::log(ERR, "EGL: Failed to obtain a high priority context");
else
Debug::log(LOG, "EGL: Got a high priority context");
}
eglMakeCurrent(m_pEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, m_pEglContext);
}
CHyprOpenGLImpl::CHyprOpenGLImpl() {
RASSERT(eglMakeCurrent(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_SURFACE, EGL_NO_SURFACE, wlr_egl_get_context(g_pCompositor->m_sWLREGL)),
"Couldn't unset current EGL!");
const std::string EGLEXTENSIONS = (const char*)eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
auto* const EXTENSIONS = (const char*)glGetString(GL_EXTENSIONS);
const std::string EGLEXTENSIONS = (const char*)eglQueryString(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_EXTENSIONS);
RASSERT(EXTENSIONS, "Couldn't retrieve openGL extensions!");
Debug::log(LOG, "Supported EGL extensions: ({}) {}", std::count(EGLEXTENSIONS.begin(), EGLEXTENSIONS.end(), ' '), EGLEXTENSIONS);
m_iDRMFD = g_pCompositor->m_iDRMFD;
m_sExts.KHR_display_reference = EGLEXTENSIONS.contains("KHR_display_reference");
loadGLProc(&m_sProc.glEGLImageTargetRenderbufferStorageOES, "glEGLImageTargetRenderbufferStorageOES");
loadGLProc(&m_sProc.eglCreateImageKHR, "eglCreateImageKHR");
loadGLProc(&m_sProc.eglDestroyImageKHR, "eglDestroyImageKHR");
loadGLProc(&m_sProc.eglQueryDmaBufFormatsEXT, "eglQueryDmaBufFormatsEXT");
loadGLProc(&m_sProc.eglQueryDmaBufModifiersEXT, "eglQueryDmaBufModifiersEXT");
loadGLProc(&m_sProc.glEGLImageTargetTexture2DOES, "glEGLImageTargetTexture2DOES");
loadGLProc(&m_sProc.eglDebugMessageControlKHR, "eglDebugMessageControlKHR");
loadGLProc(&m_sProc.eglGetPlatformDisplayEXT, "eglGetPlatformDisplayEXT");
loadGLProc(&m_sProc.eglCreateSyncKHR, "eglCreateSyncKHR");
loadGLProc(&m_sProc.eglDestroySyncKHR, "eglDestroySyncKHR");
loadGLProc(&m_sProc.eglDupNativeFenceFDANDROID, "eglDupNativeFenceFDANDROID");
loadGLProc(&m_sProc.eglWaitSyncKHR, "eglWaitSyncKHR");
RASSERT(m_sProc.eglCreateSyncKHR, "Display driver doesn't support eglCreateSyncKHR");
RASSERT(m_sProc.eglDupNativeFenceFDANDROID, "Display driver doesn't support eglDupNativeFenceFDANDROID");
RASSERT(m_sProc.eglWaitSyncKHR, "Display driver doesn't support eglWaitSyncKHR");
if (EGLEXTENSIONS.contains("EGL_EXT_device_base") || EGLEXTENSIONS.contains("EGL_EXT_device_enumeration"))
loadGLProc(&m_sProc.eglQueryDevicesEXT, "eglQueryDevicesEXT");
if (EGLEXTENSIONS.contains("EGL_EXT_device_base") || EGLEXTENSIONS.contains("EGL_EXT_device_query")) {
loadGLProc(&m_sProc.eglQueryDeviceStringEXT, "eglQueryDeviceStringEXT");
loadGLProc(&m_sProc.eglQueryDisplayAttribEXT, "eglQueryDisplayAttribEXT");
}
if (EGLEXTENSIONS.contains("EGL_KHR_debug")) {
loadGLProc(&m_sProc.eglDebugMessageControlKHR, "eglDebugMessageControlKHR");
static const EGLAttrib debugAttrs[] = {
EGL_DEBUG_MSG_CRITICAL_KHR, EGL_TRUE, EGL_DEBUG_MSG_ERROR_KHR, EGL_TRUE, EGL_DEBUG_MSG_WARN_KHR, EGL_TRUE, EGL_DEBUG_MSG_INFO_KHR, EGL_TRUE, EGL_NONE,
};
m_sProc.eglDebugMessageControlKHR(::eglLog, debugAttrs);
}
RASSERT(eglBindAPI(EGL_OPENGL_ES_API) != EGL_FALSE, "Couldn't bind to EGL's opengl ES API. This means your gpu driver f'd up. This is not a hyprland issue.");
// if (m_sProc.eglQueryDevicesEXT) {
// // TODO:
// }
if (EGLEXTENSIONS.contains("KHR_platform_gbm")) {
m_iGBMFD = openRenderNode(m_iDRMFD);
if (m_iGBMFD < 0)
RASSERT(false, "Couldn't open a gbm fd");
m_pGbmDevice = gbm_create_device(m_iGBMFD);
if (!m_pGbmDevice)
RASSERT(false, "Couldn't open a gbm device");
initEGL(true);
} else
RASSERT(false, "EGL does not support KHR_platform_gbm, this is an issue with your gpu driver.");
auto* const EXTENSIONS = (const char*)glGetString(GL_EXTENSIONS);
RASSERT(EXTENSIONS, "Couldn't retrieve openGL extensions!");
m_szExtensions = EXTENSIONS;
Debug::log(LOG, "Creating the Hypr OpenGL Renderer!");
@ -38,16 +227,7 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() {
Debug::log(LOG, "Renderer: {}", (char*)glGetString(GL_RENDERER));
Debug::log(LOG, "Supported extensions: ({}) {}", std::count(m_szExtensions.begin(), m_szExtensions.end(), ' '), m_szExtensions);
loadGLProc(&m_sProc.glEGLImageTargetRenderbufferStorageOES, "glEGLImageTargetRenderbufferStorageOES");
loadGLProc(&m_sProc.eglCreateImageKHR, "eglCreateImageKHR");
loadGLProc(&m_sProc.eglDestroyImageKHR, "eglDestroyImageKHR");
loadGLProc(&m_sProc.eglQueryDmaBufFormatsEXT, "eglQueryDmaBufFormatsEXT");
loadGLProc(&m_sProc.eglQueryDmaBufModifiersEXT, "eglQueryDmaBufModifiersEXT");
loadGLProc(&m_sProc.glEGLImageTargetTexture2DOES, "glEGLImageTargetTexture2DOES");
m_sExts.EXT_read_format_bgra = m_szExtensions.contains("GL_EXT_read_format_bgra");
m_sExts.EXT_image_dma_buf_import = EGLEXTENSIONS.contains("EXT_image_dma_buf_import");
m_sExts.EXT_image_dma_buf_import_modifiers = EGLEXTENSIONS.contains("EXT_image_dma_buf_import_modifiers");
m_sExts.EXT_read_format_bgra = m_szExtensions.contains("GL_EXT_read_format_bgra");
RASSERT(m_szExtensions.contains("GL_EXT_texture_format_BGRA8888"), "GL_EXT_texture_format_BGRA8888 support by the GPU driver is required");
@ -74,7 +254,7 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() {
static auto P = g_pHookSystem->hookDynamic("preRender", [&](void* self, SCallbackInfo& info, std::any data) { preRender(std::any_cast<CMonitor*>(data)); });
RASSERT(eglMakeCurrent(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT), "Couldn't unset current EGL!");
RASSERT(eglMakeCurrent(m_pEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT), "Couldn't unset current EGL!");
m_tGlobalTimer.reset();
}
@ -86,7 +266,7 @@ std::optional<std::vector<uint64_t>> CHyprOpenGLImpl::getModsForFormat(EGLint fo
return std::nullopt;
EGLint len = 0;
if (!m_sProc.eglQueryDmaBufModifiersEXT(wlr_egl_get_display(g_pCompositor->m_sWLREGL), format, 0, nullptr, nullptr, &len)) {
if (!m_sProc.eglQueryDmaBufModifiersEXT(m_pEglDisplay, format, 0, nullptr, nullptr, &len)) {
Debug::log(ERR, "EGL: Failed to query mods");
return std::nullopt;
}
@ -100,7 +280,7 @@ std::optional<std::vector<uint64_t>> CHyprOpenGLImpl::getModsForFormat(EGLint fo
mods.resize(len);
external.resize(len);
m_sProc.eglQueryDmaBufModifiersEXT(wlr_egl_get_display(g_pCompositor->m_sWLREGL), format, len, mods.data(), external.data(), &len);
m_sProc.eglQueryDmaBufModifiersEXT(m_pEglDisplay, format, len, mods.data(), external.data(), &len);
std::vector<uint64_t> result;
bool linearIsExternal = false;
@ -139,9 +319,9 @@ void CHyprOpenGLImpl::initDRMFormats() {
Debug::log(WARN, "EGL: No mod support");
} else {
EGLint len = 0;
m_sProc.eglQueryDmaBufFormatsEXT(wlr_egl_get_display(g_pCompositor->m_sWLREGL), 0, nullptr, &len);
m_sProc.eglQueryDmaBufFormatsEXT(m_pEglDisplay, 0, nullptr, &len);
formats.resize(len);
m_sProc.eglQueryDmaBufFormatsEXT(wlr_egl_get_display(g_pCompositor->m_sWLREGL), len, formats.data(), &len);
m_sProc.eglQueryDmaBufFormatsEXT(m_pEglDisplay, len, formats.data(), &len);
}
if (formats.size() == 0) {
@ -149,7 +329,7 @@ void CHyprOpenGLImpl::initDRMFormats() {
return;
}
wlr_log(WLR_DEBUG, "Supported DMA-BUF formats:");
Debug::log(LOG, "Supported DMA-BUF formats:");
std::vector<SDRMFormat> dmaFormats;
@ -170,8 +350,8 @@ void CHyprOpenGLImpl::initDRMFormats() {
mods.push_back(DRM_FORMAT_MOD_INVALID);
dmaFormats.push_back(SDRMFormat{
.format = fmt,
.mods = mods,
.drmFormat = fmt,
.modifiers = mods,
});
std::vector<std::pair<uint64_t, std::string>> modifierData;
@ -209,7 +389,7 @@ void CHyprOpenGLImpl::initDRMFormats() {
drmFormats = dmaFormats;
}
EGLImageKHR CHyprOpenGLImpl::createEGLImage(const SDMABUFAttrs& attrs) {
EGLImageKHR CHyprOpenGLImpl::createEGLImage(const Aquamarine::SDMABUFAttrs& attrs) {
std::vector<uint32_t> attribs;
attribs.push_back(EGL_WIDTH);
@ -251,7 +431,7 @@ EGLImageKHR CHyprOpenGLImpl::createEGLImage(const SDMABUFAttrs& attrs) {
attribs.push_back(EGL_NONE);
EGLImageKHR image = m_sProc.eglCreateImageKHR(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, nullptr, (int*)attribs.data());
EGLImageKHR image = m_sProc.eglCreateImageKHR(m_pEglDisplay, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, nullptr, (int*)attribs.data());
if (image == EGL_NO_IMAGE_KHR) {
Debug::log(ERR, "EGL: EGLCreateImageKHR failed: {}", eglGetError());
return EGL_NO_IMAGE_KHR;
@ -342,7 +522,8 @@ GLuint CHyprOpenGLImpl::compileShader(const GLuint& type, std::string src, bool
}
bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
// passes requiring introspection are the ones that need to render blur.
// passes requiring introspection are the ones that need to render blur,
// or when we are rendering to a multigpu target
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
static auto PXRAY = CConfigValue<Hyprlang::INT>("decoration:blur:xray");
@ -446,7 +627,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
return false;
}
void CHyprOpenGLImpl::beginSimple(CMonitor* pMonitor, const CRegion& damage, CRenderbuffer* rb, CFramebuffer* fb) {
void CHyprOpenGLImpl::beginSimple(CMonitor* pMonitor, const CRegion& damage, SP<CRenderbuffer> rb, CFramebuffer* fb) {
m_RenderData.pMonitor = pMonitor;
#ifndef GLES2
@ -472,12 +653,12 @@ void CHyprOpenGLImpl::beginSimple(CMonitor* pMonitor, const CRegion& damage, CRe
matrixProjection(m_RenderData.projection, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, WL_OUTPUT_TRANSFORM_NORMAL);
wlr_matrix_identity(m_RenderData.monitorProjection.data());
matrixIdentity(m_RenderData.monitorProjection.data());
if (pMonitor->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
const Vector2D tfmd = pMonitor->transform % 2 == 1 ? Vector2D{FBO->m_vSize.y, FBO->m_vSize.x} : FBO->m_vSize;
wlr_matrix_translate(m_RenderData.monitorProjection.data(), FBO->m_vSize.x / 2.0, FBO->m_vSize.y / 2.0);
wlr_matrix_transform(m_RenderData.monitorProjection.data(), pMonitor->transform);
wlr_matrix_translate(m_RenderData.monitorProjection.data(), -tfmd.x / 2.0, -tfmd.y / 2.0);
matrixTranslate(m_RenderData.monitorProjection.data(), FBO->m_vSize.x / 2.0, FBO->m_vSize.y / 2.0);
matrixTransform(m_RenderData.monitorProjection.data(), wlTransformToHyprutils(pMonitor->transform));
matrixTranslate(m_RenderData.monitorProjection.data(), -tfmd.x / 2.0, -tfmd.y / 2.0);
}
m_RenderData.pCurrentMonData = &m_mMonitorRenderResources[pMonitor];
@ -545,10 +726,10 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, const CRegion& damage_, CFramebu
m_RenderData.pCurrentMonData->mirrorSwapFB.m_pStencilTex = m_RenderData.pCurrentMonData->stencilTex;
m_RenderData.pCurrentMonData->offMainFB.m_pStencilTex = m_RenderData.pCurrentMonData->stencilTex;
m_RenderData.pCurrentMonData->offloadFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
m_RenderData.pCurrentMonData->mirrorFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
m_RenderData.pCurrentMonData->mirrorSwapFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
m_RenderData.pCurrentMonData->offMainFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
m_RenderData.pCurrentMonData->offloadFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->output->state->state().drmFormat);
m_RenderData.pCurrentMonData->mirrorFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->output->state->state().drmFormat);
m_RenderData.pCurrentMonData->mirrorSwapFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->output->state->state().drmFormat);
m_RenderData.pCurrentMonData->offMainFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->output->state->state().drmFormat);
}
if (m_RenderData.pCurrentMonData->monitorMirrorFB.isAllocated() && m_RenderData.pMonitor->mirrors.empty())
@ -597,7 +778,7 @@ void CHyprOpenGLImpl::end() {
TRACY_GPU_ZONE("RenderEnd");
// end the render, copy the data to the WLR framebuffer
// end the render, copy the data to the main framebuffer
if (m_bOffloadedFramebuffer) {
m_RenderData.damage = m_RenderData.finalDamage;
m_bEndFrame = true;
@ -915,11 +1096,8 @@ void CHyprOpenGLImpl::scissor(const CBox* pBox, bool transform) {
CBox newBox = *pBox;
if (transform) {
int w, h;
wlr_output_transformed_resolution(m_RenderData.pMonitor->output, &w, &h);
const auto TR = wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform));
newBox.transform(TR, w, h);
const auto TR = wlTransformToHyprutils(invertTransform(m_RenderData.pMonitor->transform));
newBox.transform(TR, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
}
glScissor(newBox.x, newBox.y, newBox.width, newBox.height);
@ -1008,18 +1186,18 @@ void CHyprOpenGLImpl::renderRectWithDamage(CBox* box, const CColor& col, CRegion
box = &newBox;
float matrix[9];
projectBox(matrix, newBox, wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
projectBox(matrix, newBox, wlTransformToHyprutils(invertTransform(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
glUseProgram(m_RenderData.pCurrentMonData->m_shQUAD.program);
#ifndef GLES2
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shQUAD.proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shQUAD.proj, 1, GL_FALSE, glMatrix);
#endif
@ -1027,7 +1205,7 @@ void CHyprOpenGLImpl::renderRectWithDamage(CBox* box, const CColor& col, CRegion
glUniform4f(m_RenderData.pCurrentMonData->m_shQUAD.color, col.r * col.a, col.g * col.a, col.b * col.a, col.a);
CBox transformedBox = *box;
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
transformedBox.transform(wlTransformToHyprutils(invertTransform(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -1072,16 +1250,17 @@ void CHyprOpenGLImpl::renderTexture(SP<CTexture> tex, CBox* pBox, float alpha, i
scissor((CBox*)nullptr);
}
void CHyprOpenGLImpl::renderTextureWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, int round, bool discardActive, bool allowCustomUV) {
void CHyprOpenGLImpl::renderTextureWithDamage(SP<CTexture> tex, CBox* pBox, CRegion* damage, float alpha, int round, bool discardActive, bool allowCustomUV,
SP<CSyncTimeline> waitTimeline, uint64_t waitPoint) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
renderTextureInternalWithDamage(tex, pBox, alpha, damage, round, discardActive, false, allowCustomUV, true);
renderTextureInternalWithDamage(tex, pBox, alpha, damage, round, discardActive, false, allowCustomUV, true, waitTimeline, waitPoint);
scissor((CBox*)nullptr);
}
void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pBox, float alpha, CRegion* damage, int round, bool discardActive, bool noAA, bool allowCustomUV,
bool allowDim) {
bool allowDim, SP<CSyncTimeline> waitTimeline, uint64_t waitPoint) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
RASSERT((tex->m_iTexID > 0), "Attempted to draw NULL texture!");
@ -1099,12 +1278,19 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pB
static auto PDT = CConfigValue<Hyprlang::INT>("debug:damage_tracking");
// get transform
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
const auto TRANSFORM = wlTransformToHyprutils(invertTransform(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
float matrix[9];
projectBox(matrix, newBox, TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
if (waitTimeline != nullptr) {
if (!waitForTimelinePoint(waitTimeline, waitPoint)) {
Debug::log(ERR, "renderTextureInternalWithDamage: failed to wait for explicit sync point {}", waitPoint);
return;
}
}
CShader* shader = nullptr;
@ -1151,7 +1337,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pB
#ifndef GLES2
glUniformMatrix3fv(shader->proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1i(shader->tex, 0);
@ -1187,7 +1373,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pB
}
CBox transformedBox = newBox;
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
transformedBox.transform(wlTransformToHyprutils(invertTransform(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -1262,12 +1448,12 @@ void CHyprOpenGLImpl::renderTexturePrimitive(SP<CTexture> tex, CBox* pBox) {
m_RenderData.renderModif.applyToBox(newBox);
// get transform
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
const auto TRANSFORM = wlTransformToHyprutils(invertTransform(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
float matrix[9];
projectBox(matrix, newBox, TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
CShader* shader = &m_RenderData.pCurrentMonData->m_shPASSTHRURGBA;
@ -1279,7 +1465,7 @@ void CHyprOpenGLImpl::renderTexturePrimitive(SP<CTexture> tex, CBox* pBox) {
#ifndef GLES2
glUniformMatrix3fv(shader->proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1i(shader->tex, 0);
@ -1316,12 +1502,12 @@ void CHyprOpenGLImpl::renderTextureMatte(SP<CTexture> tex, CBox* pBox, CFramebuf
m_RenderData.renderModif.applyToBox(newBox);
// get transform
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
const auto TRANSFORM = wlTransformToHyprutils(invertTransform(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform));
float matrix[9];
projectBox(matrix, newBox, TRANSFORM, newBox.rot, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
CShader* shader = &m_RenderData.pCurrentMonData->m_shMATTE;
@ -1330,7 +1516,7 @@ void CHyprOpenGLImpl::renderTextureMatte(SP<CTexture> tex, CBox* pBox, CFramebuf
#ifndef GLES2
glUniformMatrix3fv(shader->proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(shader->proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1i(shader->tex, 0);
@ -1374,13 +1560,13 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
glDisable(GL_STENCIL_TEST);
// get transforms for the full monitor
const auto TRANSFORM = wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform));
const auto TRANSFORM = wlTransformToHyprutils(invertTransform(m_RenderData.pMonitor->transform));
float matrix[9];
CBox MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
projectBox(matrix, MONITORBOX, TRANSFORM, 0, m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
// get the config settings
static auto PBLURSIZE = CConfigValue<Hyprlang::INT>("decoration:blur:size");
@ -1390,9 +1576,9 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
// prep damage
CRegion damage{*originalDamage};
wlr_region_transform(damage.pixman(), damage.pixman(), wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
wlr_region_expand(damage.pixman(), damage.pixman(), *PBLURPASSES > 10 ? pow(2, 15) : std::clamp(*PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, *PBLURPASSES));
damage.transform(wlTransformToHyprutils(invertTransform(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
damage.expand(*PBLURPASSES > 10 ? pow(2, 15) : std::clamp(*PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, *PBLURPASSES));
// helper
const auto PMIRRORFB = &m_RenderData.pCurrentMonData->mirrorFB;
@ -1419,7 +1605,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
#ifndef GLES2
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBLURPREPARE.proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBLURPREPARE.proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1f(m_RenderData.pCurrentMonData->m_shBLURPREPARE.contrast, *PBLURCONTRAST);
@ -1464,7 +1650,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
#ifndef GLES2
glUniformMatrix3fv(pShader->proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(pShader->proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1f(pShader->radius, *PBLURSIZE * a); // this makes the blursize change with a
@ -1511,13 +1697,13 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
// and draw
for (int i = 1; i <= *PBLURPASSES; ++i) {
wlr_region_scale(tempDamage.pixman(), damage.pixman(), 1.f / (1 << i));
tempDamage = damage.copy().scale(1.f / (1 << i));
drawPass(&m_RenderData.pCurrentMonData->m_shBLUR1, &tempDamage); // down
}
for (int i = *PBLURPASSES - 1; i >= 0; --i) {
wlr_region_scale(tempDamage.pixman(), damage.pixman(), 1.f / (1 << i)); // when upsampling we make the region twice as big
drawPass(&m_RenderData.pCurrentMonData->m_shBLUR2, &tempDamage); // up
tempDamage = damage.copy().scale(1.f / (1 << i)); // when upsampling we make the region twice as big
drawPass(&m_RenderData.pCurrentMonData->m_shBLUR2, &tempDamage); // up
}
// finalize the image
@ -1541,7 +1727,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
#ifndef GLES2
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBLURFINISH.proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBLURFINISH.proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1f(m_RenderData.pCurrentMonData->m_shBLURFINISH.noise, *PBLURNOISE);
@ -1679,7 +1865,8 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
const auto POUTFB = blurMainFramebufferWithDamage(1, &fakeDamage);
// render onto blurFB
m_RenderData.pCurrentMonData->blurFB.alloc(m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y, m_RenderData.pMonitor->drmFormat);
m_RenderData.pCurrentMonData->blurFB.alloc(m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y,
m_RenderData.pMonitor->output->state->state().drmFormat);
m_RenderData.pCurrentMonData->blurFB.bind();
clear(CColor(0, 0, 0, 0));
@ -1773,7 +1960,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, CBox* pBox, float
inverseOpaque = {0, 0, pBox->width, pBox->height};
}
wlr_region_scale(inverseOpaque.pixman(), inverseOpaque.pixman(), m_RenderData.pMonitor->scale);
inverseOpaque.scale(m_RenderData.pMonitor->scale);
// vvv TODO: layered blur fbs?
const bool USENEWOPTIMIZE = shouldUseNewBlurOptimizations(m_pCurrentLayer, m_pCurrentWindow.lock()) && !blockBlurOptimization;
@ -1872,11 +2059,11 @@ void CHyprOpenGLImpl::renderBorder(CBox* box, const CGradientValueData& grad, in
round += round == 0 ? 0 : scaledBorderSize;
float matrix[9];
projectBox(matrix, newBox, wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
projectBox(matrix, newBox, wlTransformToHyprutils(invertTransform(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
const auto BLEND = m_bBlend;
blend(true);
@ -1886,7 +2073,7 @@ void CHyprOpenGLImpl::renderBorder(CBox* box, const CGradientValueData& grad, in
#ifndef GLES2
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBORDER1.proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBORDER1.proj, 1, GL_FALSE, glMatrix);
#endif
@ -1898,7 +2085,7 @@ void CHyprOpenGLImpl::renderBorder(CBox* box, const CGradientValueData& grad, in
glUniform1f(m_RenderData.pCurrentMonData->m_shBORDER1.alpha, a);
CBox transformedBox = *box;
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
transformedBox.transform(wlTransformToHyprutils(invertTransform(m_RenderData.pMonitor->transform)), m_RenderData.pMonitor->vecTransformedSize.x,
m_RenderData.pMonitor->vecTransformedSize.y);
const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y);
@ -1949,14 +2136,14 @@ void CHyprOpenGLImpl::makeRawWindowSnapshot(PHLWINDOW pWindow, CFramebuffer* pFr
// we need to "damage" the entire monitor
// so that we render the entire window
// this is temporary, doesnt mess with the actual wlr damage
// this is temporary, doesnt mess with the actual damage
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
g_pHyprRenderer->makeEGLCurrent();
pFramebuffer->m_pStencilTex = m_RenderData.pCurrentMonData->stencilTex;
pFramebuffer->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
pFramebuffer->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->output->state->state().drmFormat);
g_pHyprRenderer->beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, pFramebuffer);
@ -2000,7 +2187,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(PHLWINDOW pWindow) {
// we need to "damage" the entire monitor
// so that we render the entire window
// this is temporary, doesnt mess with the actual wlr damage
// this is temporary, doesnt mess with the actual damage
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
PHLWINDOWREF ref{pWindow};
@ -2009,7 +2196,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(PHLWINDOW pWindow) {
const auto PFRAMEBUFFER = &m_mWindowFramebuffers[ref];
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->output->state->state().drmFormat);
g_pHyprRenderer->beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, PFRAMEBUFFER);
@ -2049,14 +2236,14 @@ void CHyprOpenGLImpl::makeLayerSnapshot(PHLLS pLayer) {
// we need to "damage" the entire monitor
// so that we render the entire window
// this is temporary, doesnt mess with the actual wlr damage
// this is temporary, doesnt mess with the actual damage
CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y};
g_pHyprRenderer->makeEGLCurrent();
const auto PFRAMEBUFFER = &m_mLayerFramebuffers[pLayer];
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->drmFormat);
PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y, PMONITOR->output->state->state().drmFormat);
g_pHyprRenderer->beginRender(PMONITOR, fakeDamage, RENDER_MODE_FULL_FAKE, nullptr, PFRAMEBUFFER);
@ -2178,11 +2365,11 @@ void CHyprOpenGLImpl::renderRoundedShadow(CBox* box, int round, int range, const
const auto col = color;
float matrix[9];
projectBox(matrix, newBox, wlTransformToHyprutils(wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data()); // TODO: write own, don't use WLR here
projectBox(matrix, newBox, wlTransformToHyprutils(invertTransform(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform)), newBox.rot,
m_RenderData.monitorProjection.data());
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
matrixMultiply(glMatrix, m_RenderData.projection, matrix);
glEnable(GL_BLEND);
@ -2191,7 +2378,7 @@ void CHyprOpenGLImpl::renderRoundedShadow(CBox* box, int round, int range, const
#ifndef GLES2
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shSHADOW.proj, 1, GL_TRUE, glMatrix);
#else
wlr_matrix_transpose(glMatrix, glMatrix);
matrixTranspose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shSHADOW.proj, 1, GL_FALSE, glMatrix);
#endif
glUniform4f(m_RenderData.pCurrentMonData->m_shSHADOW.color, col.r, col.g, col.b, col.a * a);
@ -2238,7 +2425,8 @@ void CHyprOpenGLImpl::renderRoundedShadow(CBox* box, int round, int range, const
void CHyprOpenGLImpl::saveBufferForMirror(CBox* box) {
if (!m_RenderData.pCurrentMonData->monitorMirrorFB.isAllocated())
m_RenderData.pCurrentMonData->monitorMirrorFB.alloc(m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y, m_RenderData.pMonitor->drmFormat);
m_RenderData.pCurrentMonData->monitorMirrorFB.alloc(m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y,
m_RenderData.pMonitor->output->state->state().drmFormat);
m_RenderData.pCurrentMonData->monitorMirrorFB.bind();
@ -2270,11 +2458,11 @@ void CHyprOpenGLImpl::renderMirrored() {
return;
// replace monitor projection to undo the mirrored monitor's projection
wlr_matrix_identity(monitor->projMatrix.data());
wlr_matrix_translate(monitor->projMatrix.data(), monitor->vecPixelSize.x / 2.0, monitor->vecPixelSize.y / 2.0);
wlr_matrix_transform(monitor->projMatrix.data(), monitor->transform);
wlr_matrix_transform(monitor->projMatrix.data(), wlr_output_transform_invert(mirrored->transform));
wlr_matrix_translate(monitor->projMatrix.data(), -monitor->vecTransformedSize.x / 2.0, -monitor->vecTransformedSize.y / 2.0);
matrixIdentity(m_RenderData.monitorProjection.data());
matrixTranslate(m_RenderData.monitorProjection.data(), monitor->vecPixelSize.x / 2.0, monitor->vecPixelSize.y / 2.0);
matrixTransform(m_RenderData.monitorProjection.data(), wlTransformToHyprutils(monitor->transform));
matrixTransform(m_RenderData.monitorProjection.data(), wlTransformToHyprutils(invertTransform(mirrored->transform)));
matrixTranslate(m_RenderData.monitorProjection.data(), -monitor->vecTransformedSize.x / 2.0, -monitor->vecTransformedSize.y / 2.0);
// clear stuff outside of mirrored area (e.g. when changing to mirrored)
clear(CColor(0, 0, 0, 0));
@ -2282,7 +2470,7 @@ void CHyprOpenGLImpl::renderMirrored() {
renderTexture(PFB->m_cTex, &monbox, 1.f, 0, false, false);
// reset matrix for further drawing
monitor->updateMatrix();
m_RenderData.monitorProjection = monitor->projMatrix;
}
void CHyprOpenGLImpl::renderSplash(cairo_t* const CAIRO, cairo_surface_t* const CAIROSURFACE, double offsetY, const Vector2D& size) {
@ -2338,7 +2526,7 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
const auto PFB = &m_mMonitorBGFBs[pMonitor];
PFB->release();
PFB->alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->drmFormat);
PFB->alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->output->state->state().drmFormat);
Debug::log(LOG, "Allocated texture for BGTex");
// TODO: use relative paths to the installation
@ -2474,6 +2662,9 @@ void CHyprOpenGLImpl::clearWithTex() {
void CHyprOpenGLImpl::destroyMonitorResources(CMonitor* pMonitor) {
g_pHyprRenderer->makeEGLCurrent();
if (!g_pHyprOpenGL)
return;
auto RESIT = g_pHyprOpenGL->m_mMonitorRenderResources.find(pMonitor);
if (RESIT != g_pHyprOpenGL->m_mMonitorRenderResources.end()) {
RESIT->second.mirrorFB.release();
@ -2500,8 +2691,8 @@ void CHyprOpenGLImpl::saveMatrix() {
}
void CHyprOpenGLImpl::setMatrixScaleTranslate(const Vector2D& translate, const float& scale) {
wlr_matrix_scale(m_RenderData.projection, scale, scale);
wlr_matrix_translate(m_RenderData.projection, translate.x, translate.y);
matrixScale(m_RenderData.projection, scale, scale);
matrixTranslate(m_RenderData.projection, translate.x, translate.y);
}
void CHyprOpenGLImpl::restoreMatrix() {
@ -2533,29 +2724,63 @@ void CHyprOpenGLImpl::setRenderModifEnabled(bool enabled) {
}
uint32_t CHyprOpenGLImpl::getPreferredReadFormat(CMonitor* pMonitor) {
GLint glf = -1, glt = -1, as = 0;
/*glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glf);
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glt);
glGetIntegerv(GL_ALPHA_BITS, &as);*/
if (glf == 0 || glt == 0) {
glf = FormatUtils::drmFormatToGL(pMonitor->drmFormat);
glt = FormatUtils::glFormatToType(glf);
}
if (const auto FMT = FormatUtils::getPixelFormatFromGL(glf, glt, as > 0); FMT)
return FMT->drmFormat;
if (m_sExts.EXT_read_format_bgra)
return DRM_FORMAT_XRGB8888;
return DRM_FORMAT_XBGR8888;
return pMonitor->output->state->state().drmFormat;
}
std::vector<SDRMFormat> CHyprOpenGLImpl::getDRMFormats() {
return drmFormats;
}
SP<CEGLSync> CHyprOpenGLImpl::createEGLSync(int fenceFD) {
std::vector<EGLint> attribs;
int dupFd = -1;
if (fenceFD > 0) {
int dupFd = fcntl(fenceFD, F_DUPFD_CLOEXEC, 0);
if (dupFd < 0) {
Debug::log(ERR, "createEGLSync: dup failed");
return nullptr;
}
attribs.push_back(EGL_SYNC_NATIVE_FENCE_FD_ANDROID);
attribs.push_back(dupFd);
attribs.push_back(EGL_NONE);
}
EGLSyncKHR sync = m_sProc.eglCreateSyncKHR(m_pEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs.data());
if (sync == EGL_NO_SYNC_KHR) {
Debug::log(ERR, "eglCreateSyncKHR failed");
if (dupFd >= 0)
close(dupFd);
return nullptr;
}
auto eglsync = SP<CEGLSync>(new CEGLSync);
eglsync->sync = sync;
return eglsync;
}
bool CHyprOpenGLImpl::waitForTimelinePoint(SP<CSyncTimeline> timeline, uint64_t point) {
int fd = timeline->exportAsSyncFileFD(point);
if (fd < 0) {
Debug::log(ERR, "waitForTimelinePoint: failed to get a fd from explicit timeline");
return false;
}
auto sync = g_pHyprOpenGL->createEGLSync(fd);
close(fd);
if (!sync) {
Debug::log(ERR, "waitForTimelinePoint: failed to get an eglsync from explicit timeline");
return false;
}
if (!sync->wait()) {
Debug::log(ERR, "waitForTimelinePoint: failed to wait on an eglsync from explicit timeline");
return false;
}
return true;
}
void SRenderModifData::applyToBox(CBox& box) {
if (!enabled)
return;
@ -2616,3 +2841,35 @@ float SRenderModifData::combinedScale() {
}
return scale;
}
CEGLSync::~CEGLSync() {
if (sync == EGL_NO_SYNC_KHR)
return;
if (g_pHyprOpenGL->m_sProc.eglDestroySyncKHR(g_pHyprOpenGL->m_pEglDisplay, sync) != EGL_TRUE)
Debug::log(ERR, "eglDestroySyncKHR failed");
}
int CEGLSync::dupFenceFD() {
if (sync == EGL_NO_SYNC_KHR)
return -1;
int fd = g_pHyprOpenGL->m_sProc.eglDupNativeFenceFDANDROID(g_pHyprOpenGL->m_pEglDisplay, sync);
if (fd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
Debug::log(ERR, "eglDupNativeFenceFDANDROID failed");
return -1;
}
return fd;
}
bool CEGLSync::wait() {
if (sync == EGL_NO_SYNC_KHR)
return false;
if (g_pHyprOpenGL->m_sProc.eglWaitSyncKHR(g_pHyprOpenGL->m_pEglDisplay, sync, 0) != EGL_TRUE) {
Debug::log(ERR, "eglWaitSyncKHR failed");
return false;
}
return true;
}

View file

@ -6,6 +6,8 @@
#include "../helpers/Timer.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/Format.hpp"
#include "../helpers/sync/SyncTimeline.hpp"
#include <cstdint>
#include <list>
#include <unordered_map>
#include <map>
@ -18,10 +20,14 @@
#include "Transformer.hpp"
#include "Renderbuffer.hpp"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2ext.h>
#include <aquamarine/buffer/Buffer.hpp>
#include "../debug/TracyDefines.hpp"
struct gbm_device;
class CHyprRenderer;
inline const float fullVerts[] = {
@ -119,6 +125,21 @@ struct SCurrentRenderData {
float discardOpacity = 0.f;
};
class CEGLSync {
public:
~CEGLSync();
EGLSyncKHR sync = nullptr;
int dupFenceFD();
bool wait();
private:
CEGLSync() = default;
friend class CHyprOpenGLImpl;
};
class CGradientValueData;
class CHyprOpenGLImpl {
@ -126,14 +147,15 @@ class CHyprOpenGLImpl {
CHyprOpenGLImpl();
void begin(CMonitor*, const CRegion& damage, CFramebuffer* fb = nullptr, std::optional<CRegion> finalDamage = {});
void beginSimple(CMonitor*, const CRegion& damage, CRenderbuffer* rb = nullptr, CFramebuffer* fb = nullptr);
void beginSimple(CMonitor*, const CRegion& damage, SP<CRenderbuffer> rb = nullptr, CFramebuffer* fb = nullptr);
void end();
void renderRect(CBox*, const CColor&, int round = 0);
void renderRectWithBlur(CBox*, const CColor&, int round = 0, float blurA = 1.f, bool xray = false);
void renderRectWithDamage(CBox*, const CColor&, CRegion* damage, int round = 0);
void renderTexture(SP<CTexture>, CBox*, float a, int round = 0, bool discardActive = false, bool allowCustomUV = false);
void renderTextureWithDamage(SP<CTexture>, CBox*, CRegion* damage, float a, int round = 0, bool discardActive = false, bool allowCustomUV = false);
void renderTextureWithDamage(SP<CTexture>, CBox*, CRegion* damage, float a, int round = 0, bool discardActive = false, bool allowCustomUV = false,
SP<CSyncTimeline> waitTimeline = nullptr, uint64_t waitPoint = 0);
void renderTextureWithBlur(SP<CTexture>, CBox*, float a, SP<CWLSurfaceResource> pSurface, int round = 0, bool blockBlurOptimization = false, float blurA = 1.f);
void renderRoundedShadow(CBox*, int round, int range, const CColor& color, float a = 1.0);
void renderBorder(CBox*, const CGradientValueData&, int round, int borderSize, float a = 1.0, int outerRound = -1 /* use round */);
@ -182,12 +204,19 @@ class CHyprOpenGLImpl {
uint32_t getPreferredReadFormat(CMonitor* pMonitor);
std::vector<SDRMFormat> getDRMFormats();
EGLImageKHR createEGLImage(const SDMABUFAttrs& attrs);
EGLImageKHR createEGLImage(const Aquamarine::SDMABUFAttrs& attrs);
SP<CEGLSync> createEGLSync(int fenceFD);
bool waitForTimelinePoint(SP<CSyncTimeline> timeline, uint64_t point);
SCurrentRenderData m_RenderData;
GLint m_iCurrentOutputFb = 0;
int m_iGBMFD = -1;
gbm_device* m_pGbmDevice = nullptr;
EGLContext m_pEglContext = nullptr;
EGLDisplay m_pEglDisplay = nullptr;
bool m_bReloadScreenShader = true; // at launch it can be set
PHLWINDOWREF m_pCurrentWindow; // hack to get the current rendered window
@ -205,12 +234,24 @@ class CHyprOpenGLImpl {
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = nullptr;
PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT = nullptr;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC eglQueryDmaBufModifiersEXT = nullptr;
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = nullptr;
PFNEGLDEBUGMESSAGECONTROLKHRPROC eglDebugMessageControlKHR = nullptr;
PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT = nullptr;
PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceStringEXT = nullptr;
PFNEGLQUERYDISPLAYATTRIBEXTPROC eglQueryDisplayAttribEXT = nullptr;
PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR = nullptr;
PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR = nullptr;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC eglDupNativeFenceFDANDROID = nullptr;
PFNEGLWAITSYNCKHRPROC eglWaitSyncKHR = nullptr;
} m_sProc;
struct {
bool EXT_read_format_bgra = false;
bool EXT_image_dma_buf_import = false;
bool EXT_image_dma_buf_import_modifiers = false;
bool KHR_display_reference = false;
bool IMG_context_priority = false;
bool EXT_create_context_robustness = false;
} m_sExts;
private:
@ -220,7 +261,7 @@ class CHyprOpenGLImpl {
std::vector<SDRMFormat> drmFormats;
bool m_bHasModifiers = false;
int m_iDRMFD;
int m_iDRMFD = -1;
std::string m_szExtensions;
bool m_bFakeFrame = false;
@ -238,6 +279,7 @@ class CHyprOpenGLImpl {
void createBGTextureForMonitor(CMonitor*);
void initShaders();
void initDRMFormats();
void initEGL(bool gbm);
//
std::optional<std::vector<uint64_t>> getModsForFormat(EGLint format);
@ -246,7 +288,7 @@ class CHyprOpenGLImpl {
CFramebuffer* blurMainFramebufferWithDamage(float a, CRegion* damage);
void renderTextureInternalWithDamage(SP<CTexture>, CBox* pBox, float a, CRegion* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
bool allowCustomUV = false, bool allowDim = false);
bool allowCustomUV = false, bool allowDim = false, SP<CSyncTimeline> = nullptr, uint64_t waitPoint = 0);
void renderTexturePrimitive(SP<CTexture> tex, CBox* pBox);
void renderSplash(cairo_t* const, cairo_surface_t* const, double offset, const Vector2D& size);

View file

@ -2,6 +2,8 @@
#include "OpenGL.hpp"
#include "../Compositor.hpp"
#include "../protocols/types/Buffer.hpp"
#include <hyprutils/signal/Listener.hpp>
#include <hyprutils/signal/Signal.hpp>
#include <dlfcn.h>
@ -15,58 +17,17 @@ CRenderbuffer::~CRenderbuffer() {
m_sFramebuffer.release();
glDeleteRenderbuffers(1, &m_iRBO);
g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(wlr_egl_get_display(g_pCompositor->m_sWLREGL), m_iImage);
g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(g_pHyprOpenGL->m_pEglDisplay, m_iImage);
}
CRenderbuffer::CRenderbuffer(wlr_buffer* buffer, uint32_t format) : m_pWlrBuffer(buffer), m_uDrmFormat(format) {
// EVIL, but we can't include a hidden header because nixos is fucking special
static EGLImageKHR (*PWLREGLCREATEIMAGEFROMDMABUF)(wlr_egl*, wlr_dmabuf_attributes*, bool*);
static bool symbolFound = false;
if (!symbolFound) {
PWLREGLCREATEIMAGEFROMDMABUF = reinterpret_cast<EGLImageKHR (*)(wlr_egl*, wlr_dmabuf_attributes*, bool*)>(dlsym(RTLD_DEFAULT, "wlr_egl_create_image_from_dmabuf"));
symbolFound = true;
RASSERT(PWLREGLCREATEIMAGEFROMDMABUF, "wlr_egl_create_image_from_dmabuf was not found in wlroots!");
Debug::log(LOG, "CRenderbuffer: wlr_egl_create_image_from_dmabuf found at {:x}", (uintptr_t)PWLREGLCREATEIMAGEFROMDMABUF);
}
// end evil hack
struct wlr_dmabuf_attributes dmabuf = {0};
if (!wlr_buffer_get_dmabuf(buffer, &dmabuf))
throw std::runtime_error("wlr_buffer_get_dmabuf failed");
bool externalOnly;
m_iImage = PWLREGLCREATEIMAGEFROMDMABUF(g_pCompositor->m_sWLREGL, &dmabuf, &externalOnly);
if (m_iImage == EGL_NO_IMAGE_KHR)
throw std::runtime_error("wlr_egl_create_image_from_dmabuf failed");
glGenRenderbuffers(1, &m_iRBO);
glBindRenderbuffer(GL_RENDERBUFFER, m_iRBO);
g_pHyprOpenGL->m_sProc.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)m_iImage);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
glGenFramebuffers(1, &m_sFramebuffer.m_iFb);
m_sFramebuffer.m_vSize = {buffer->width, buffer->height};
m_sFramebuffer.bind();
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_iRBO);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
throw std::runtime_error("rbo: glCheckFramebufferStatus failed");
glBindFramebuffer(GL_FRAMEBUFFER, 0);
hyprListener_destroyBuffer.initCallback(&buffer->events.destroy, [this](void* owner, void* data) { g_pHyprRenderer->onRenderbufferDestroy(this); }, this, "CRenderbuffer");
}
CRenderbuffer::CRenderbuffer(SP<IWLBuffer> buffer, uint32_t format) : m_pHLBuffer(buffer), m_uDrmFormat(format) {
CRenderbuffer::CRenderbuffer(SP<Aquamarine::IBuffer> buffer, uint32_t format) : m_pHLBuffer(buffer), m_uDrmFormat(format) {
auto dma = buffer->dmabuf();
m_iImage = g_pHyprOpenGL->createEGLImage(dma);
if (m_iImage == EGL_NO_IMAGE_KHR)
throw std::runtime_error("createEGLImage failed");
if (m_iImage == EGL_NO_IMAGE_KHR) {
Debug::log(ERR, "rb: createEGLImage failed");
return;
}
glGenRenderbuffers(1, &m_iRBO);
glBindRenderbuffer(GL_RENDERBUFFER, m_iRBO);
@ -78,10 +39,20 @@ CRenderbuffer::CRenderbuffer(SP<IWLBuffer> buffer, uint32_t format) : m_pHLBuffe
m_sFramebuffer.bind();
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_iRBO);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
throw std::runtime_error("rbo: glCheckFramebufferStatus failed");
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
Debug::log(ERR, "rbo: glCheckFramebufferStatus failed");
return;
}
glBindFramebuffer(GL_FRAMEBUFFER, 0);
listeners.destroyBuffer = buffer->events.destroy.registerListener([this](std::any d) { g_pHyprRenderer->onRenderbufferDestroy(this); });
m_bGood = true;
}
bool CRenderbuffer::good() {
return m_bGood;
}
void CRenderbuffer::bind() {

View file

@ -1,30 +1,35 @@
#pragma once
#include "../helpers/signal/Signal.hpp"
#include "../helpers/memory/Memory.hpp"
#include "../helpers/WLListener.hpp"
#include "Framebuffer.hpp"
#include <aquamarine/buffer/Buffer.hpp>
class CMonitor;
class IWLBuffer;
class CRenderbuffer {
public:
CRenderbuffer(wlr_buffer* buffer, uint32_t format);
CRenderbuffer(SP<IWLBuffer> buffer, uint32_t format);
CRenderbuffer(SP<Aquamarine::IBuffer> buffer, uint32_t format);
~CRenderbuffer();
void bind();
void bindFB();
void unbind();
CFramebuffer* getFB();
uint32_t getFormat();
bool good();
void bind();
void bindFB();
void unbind();
CFramebuffer* getFB();
uint32_t getFormat();
wlr_buffer* m_pWlrBuffer = nullptr;
WP<IWLBuffer> m_pHLBuffer = {};
DYNLISTENER(destroyBuffer);
WP<Aquamarine::IBuffer> m_pHLBuffer;
private:
EGLImageKHR m_iImage = 0;
void* m_iImage = nullptr;
GLuint m_iRBO = 0;
CFramebuffer m_sFramebuffer;
uint32_t m_uDrmFormat = 0;
bool m_bGood = false;
struct {
CHyprSignalListener destroyBuffer;
} listeners;
};

View file

@ -2,6 +2,8 @@
#include "../Compositor.hpp"
#include "../helpers/math/Math.hpp"
#include <algorithm>
#include <aquamarine/output/Output.hpp>
#include <cstring>
#include "../config/ConfigValue.hpp"
#include "../managers/CursorManager.hpp"
#include "../managers/PointerManager.hpp"
@ -13,6 +15,10 @@
#include "../protocols/PresentationTime.hpp"
#include "../protocols/core/DataDevice.hpp"
#include "../protocols/core/Compositor.hpp"
#include "../protocols/DRMSyncobj.hpp"
#include "../protocols/LinuxDMABUF.hpp"
#include "../helpers/sync/SyncTimeline.hpp"
#include "debug/Log.hpp"
extern "C" {
#include <xf86drm.h>
@ -25,11 +31,11 @@ static int cursorTicker(void* data) {
}
CHyprRenderer::CHyprRenderer() {
if (g_pCompositor->m_sWLRSession) {
wlr_device* dev;
wl_list_for_each(dev, &g_pCompositor->m_sWLRSession->devices, link) {
const auto DRMV = drmGetVersion(dev->fd);
if (g_pCompositor->m_pAqBackend->hasSession()) {
for (auto& dev : g_pCompositor->m_pAqBackend->session->sessionDevices) {
const auto DRMV = drmGetVersion(dev->fd);
if (!DRMV)
continue;
std::string name = std::string{DRMV->name, DRMV->name_len};
std::transform(name.begin(), name.end(), name.begin(), tolower);
@ -42,7 +48,7 @@ CHyprRenderer::CHyprRenderer() {
drmFreeVersion(DRMV);
}
} else {
Debug::log(LOG, "m_sWLRSession is null, omitting full DRM node checks");
Debug::log(LOG, "Aq backend has no session, omitting full DRM node checks");
const auto DRMV = drmGetVersion(g_pCompositor->m_iDRMFD);
@ -108,6 +114,14 @@ static void renderSurface(SP<CWLSurfaceResource> surface, int x, int y, void* da
if (!TEXTURE->m_iTexID)
return;
// explicit sync: wait for the timeline, if any
if (surface->syncobj && surface->syncobj->acquireTimeline) {
if (!g_pHyprOpenGL->waitForTimelinePoint(surface->syncobj->acquireTimeline->timeline, surface->syncobj->acquirePoint)) {
Debug::log(ERR, "Renderer: failed to wait for explicit timeline");
return;
}
}
TRACY_GPU_ZONE("RenderSurface");
double outputX = -RDATA->pMonitor->vecPosition.x, outputY = -RDATA->pMonitor->vecPosition.y;
@ -167,12 +181,10 @@ static void renderSurface(SP<CWLSurfaceResource> surface, int x, int y, void* da
if (windowBox.width <= 1 || windowBox.height <= 1) {
if (!g_pHyprRenderer->m_bBlockSurfaceFeedback) {
surface->frame(RDATA->when);
auto FEEDBACK = makeShared<CQueuedPresentationData>(surface);
FEEDBACK->attachMonitor(RDATA->pMonitor);
FEEDBACK->discarded();
PROTO::presentation->queueData(FEEDBACK);
Debug::log(TRACE, "presentFeedback for invisible surface");
surface->presentFeedback(RDATA->when, RDATA->pMonitor);
}
return; // invisible
}
@ -225,11 +237,8 @@ static void renderSurface(SP<CWLSurfaceResource> surface, int x, int y, void* da
}
if (!g_pHyprRenderer->m_bBlockSurfaceFeedback) {
surface->frame(RDATA->when);
auto FEEDBACK = makeShared<CQueuedPresentationData>(surface);
FEEDBACK->attachMonitor(RDATA->pMonitor);
FEEDBACK->presented();
PROTO::presentation->queueData(FEEDBACK);
Debug::log(TRACE, "presentFeedback for visible surface");
surface->presentFeedback(RDATA->when, RDATA->pMonitor);
}
g_pHyprOpenGL->blend(true);
@ -1079,53 +1088,6 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour
}
}
bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
return false; // FIXME: fix when we move to new lib for backend.
// if (!pMonitor->mirrors.empty() || pMonitor->isMirror() || m_bDirectScanoutBlocked)
// return false; // do not DS if this monitor is being mirrored. Will break the functionality.
// if (!wlr_output_is_direct_scanout_allowed(pMonitor->output))
// return false;
// const auto PCANDIDATE = pMonitor->solitaryClient.lock();
// if (!PCANDIDATE)
// return false;
// const auto PSURFACE = g_pXWaylandManager->getWindowSurface(PCANDIDATE);
// if (!PSURFACE || PSURFACE->current.scale != pMonitor->output->scale || PSURFACE->current.transform != pMonitor->output->transform)
// return false;
// // finally, we should be GTG.
// wlr_output_state_set_buffer(pMonitor->state.wlr(), &PSURFACE->buffer->base);
// if (!wlr_output_test_state(pMonitor->output, pMonitor->state.wlr()))
// return false;
// timespec now;
// clock_gettime(CLOCK_MONOTONIC, &now);
// PSURFACE->frame(&now);
// auto FEEDBACK = makeShared<CQueuedPresentationData>(PSURFACE);
// FEEDBACK->attachMonitor(pMonitor);
// FEEDBACK->presented();
// FEEDBACK->setPresentationType(true);
// PROTO::presentation->queueData(FEEDBACK);
// if (pMonitor->state.commit()) {
// if (m_pLastScanout.expired()) {
// m_pLastScanout = PCANDIDATE;
// Debug::log(LOG, "Entered a direct scanout to {:x}: \"{}\"", (uintptr_t)PCANDIDATE.get(), PCANDIDATE->m_szTitle);
// }
// } else {
// m_pLastScanout.reset();
// return false;
// }
// return true;
}
void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
static std::chrono::high_resolution_clock::time_point renderStart = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point renderStartOverlay = std::chrono::high_resolution_clock::now();
@ -1177,7 +1139,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
pMonitor->framesToSkip -= 1;
if (!pMonitor->noFrameSchedule)
g_pCompositor->scheduleFrameForMonitor(pMonitor);
g_pCompositor->scheduleFrameForMonitor(pMonitor, Aquamarine::IOutput::AQ_SCHEDULE_RENDER_MONITOR);
else
Debug::log(LOG, "NoFrameSchedule hit for {}.", pMonitor->szName);
@ -1205,6 +1167,9 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID);
}
if (!pMonitor->output->needsFrame && pMonitor->forceFullFrames == 0)
return;
// tearing and DS first
bool shouldTear = false;
if (pMonitor->tearingState.nextRenderTorn) {
@ -1230,11 +1195,11 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
}
if (!*PNODIRECTSCANOUT && !shouldTear) {
if (attemptDirectScanout(pMonitor)) {
if (pMonitor->attemptDirectScanout()) {
return;
} else if (!m_pLastScanout.expired()) {
} else if (!pMonitor->lastScanout.expired()) {
Debug::log(LOG, "Left a direct scanout.");
m_pLastScanout.reset();
pMonitor->lastScanout.reset();
}
}
@ -1249,7 +1214,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
clock_gettime(CLOCK_MONOTONIC, &now);
// check the damage
bool hasChanged = pMonitor->output->needs_frame || pMonitor->damage.hasChanged();
bool hasChanged = pMonitor->output->needsFrame || pMonitor->damage.hasChanged();
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && pMonitor->forceFullFrames == 0 && damageBlinkCleanup == 0)
return;
@ -1295,7 +1260,6 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
CRegion damage, finalDamage;
if (!beginRender(pMonitor, damage, RENDER_MODE_NORMAL)) {
Debug::log(ERR, "renderer: couldn't beginRender()!");
pMonitor->state.clear();
return;
}
@ -1316,11 +1280,11 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
*PBLURPASSES > 10 ? pow(2, 15) : std::clamp(*PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
// now, prep the damage, get the extended damage region
wlr_region_expand(damage.pixman(), damage.pixman(), BLURRADIUS); // expand for proper blurring
damage.expand(BLURRADIUS); // expand for proper blurring
finalDamage = damage;
wlr_region_expand(damage.pixman(), damage.pixman(), BLURRADIUS); // expand for proper blurring 2
damage.expand(BLURRADIUS); // expand for proper blurring
} else
finalDamage = damage;
}
@ -1396,10 +1360,10 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
TRACY_GPU_COLLECT;
if (!pMonitor->mirrors.empty()) {
CRegion frameDamage{};
CRegion frameDamage{finalDamage};
const auto TRANSFORM = wlr_output_transform_invert(pMonitor->output->transform);
wlr_region_transform(frameDamage.pixman(), finalDamage.pixman(), TRANSFORM, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
const auto TRANSFORM = invertTransform(pMonitor->transform);
frameDamage.transform(wlTransformToHyprutils(TRANSFORM), pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
frameDamage.add(0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
@ -1414,18 +1378,16 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
EMIT_HOOK_EVENT("render", RENDER_POST);
pMonitor->state.wlr()->tearing_page_flip = shouldTear;
pMonitor->output->state->setPresentationMode(shouldTear ? Aquamarine::eOutputPresentationMode::AQ_OUTPUT_PRESENTATION_IMMEDIATE :
Aquamarine::eOutputPresentationMode::AQ_OUTPUT_PRESENTATION_VSYNC);
if (!pMonitor->state.commit()) {
pMonitor->damage.damageEntire();
return;
}
commitPendingAndDoExplicitSync(pMonitor);
if (shouldTear)
pMonitor->tearingState.busy = true;
if (*PDAMAGEBLINK || *PVFR == 0 || pMonitor->pendingFrame)
g_pCompositor->scheduleFrameForMonitor(pMonitor);
g_pCompositor->scheduleFrameForMonitor(pMonitor, Aquamarine::IOutput::AQ_SCHEDULE_RENDER_MONITOR);
pMonitor->pendingFrame = false;
@ -1442,6 +1404,63 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
}
}
bool CHyprRenderer::commitPendingAndDoExplicitSync(CMonitor* pMonitor) {
static auto PENABLEEXPLICIT = CConfigValue<Hyprlang::INT>("experimental:explicit_sync");
// apply timelines for explicit sync
pMonitor->output->state->resetExplicitFences();
bool anyExplicit = !explicitPresented.empty();
if (anyExplicit) {
Debug::log(TRACE, "Explicit sync presented begin");
auto inFence = pMonitor->inTimeline->exportAsSyncFileFD(pMonitor->lastWaitPoint);
if (inFence < 0)
Debug::log(ERR, "Export lastWaitPoint {} as sync explicitInFence failed", pMonitor->lastWaitPoint);
pMonitor->output->state->setExplicitInFence(inFence);
for (auto& e : explicitPresented) {
Debug::log(TRACE, "Explicit sync presented releasePoint {}", e->syncobj && e->syncobj->releaseTimeline ? e->syncobj->releasePoint : -1);
if (!e->syncobj || !e->syncobj->releaseTimeline)
continue;
e->syncobj->releaseTimeline->timeline->transfer(pMonitor->outTimeline, pMonitor->commitSeq, e->syncobj->releasePoint);
}
explicitPresented.clear();
auto outFence = pMonitor->outTimeline->exportAsSyncFileFD(pMonitor->commitSeq);
if (outFence < 0)
Debug::log(ERR, "Export commitSeq {} as sync explicitOutFence failed", pMonitor->commitSeq);
pMonitor->output->state->setExplicitOutFence(outFence);
Debug::log(TRACE, "Explicit sync presented end");
}
pMonitor->lastWaitPoint = 0;
bool ok = pMonitor->state.commit();
if (!ok) {
Debug::log(TRACE, "Monitor state commit failed");
// rollback the buffer to avoid writing to the front buffer that is being
// displayed
pMonitor->output->swapchain->rollback();
pMonitor->damage.damageEntire();
}
if (!*PENABLEEXPLICIT)
return ok;
if (pMonitor->output->state->state().explicitInFence >= 0)
close(pMonitor->output->state->state().explicitInFence);
if (pMonitor->output->state->state().explicitOutFence >= 0) {
if (ok)
pMonitor->outTimeline->importFromSyncFileFD(pMonitor->commitSeq, pMonitor->output->state->state().explicitOutFence);
close(pMonitor->output->state->state().explicitOutFence);
}
return ok;
}
void CHyprRenderer::renderWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry) {
Vector2D translate = {geometry.x, geometry.y};
float scale = (float)geometry.width / pMonitor->vecPixelSize.x;
@ -1480,33 +1499,11 @@ void CHyprRenderer::sendFrameEventsToWorkspace(CMonitor* pMonitor, PHLWORKSPACE
}
}
void CHyprRenderer::setWindowScanoutMode(PHLWINDOW pWindow) {
// FIXME: fix when moved to new impl
// if (!g_pCompositor->m_sWLRLinuxDMABuf || g_pSessionLockManager->isSessionLocked())
// return;
void CHyprRenderer::setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, SP<CMonitor> monitor) {
if (!PROTO::linuxDma)
return;
// if (!pWindow->m_bIsFullscreen) {
// wlr_linux_dmabuf_v1_set_surface_feedback(g_pCompositor->m_sWLRLinuxDMABuf, pWindow->m_pWLSurface->resource(), nullptr);
// Debug::log(LOG, "Scanout mode OFF set for {}", pWindow);
// return;
// }
// const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
// const wlr_linux_dmabuf_feedback_v1_init_options INIT_OPTIONS = {
// .main_renderer = g_pCompositor->m_sWLRRenderer,
// .scanout_primary_output = PMONITOR->output,
// };
// wlr_linux_dmabuf_feedback_v1 feedback = {0};
// if (!wlr_linux_dmabuf_feedback_v1_init_with_options(&feedback, &INIT_OPTIONS))
// return;
// wlr_linux_dmabuf_v1_set_surface_feedback(g_pCompositor->m_sWLRLinuxDMABuf, pWindow->m_pWLSurface->resource(), &feedback);
// wlr_linux_dmabuf_feedback_v1_finish(&feedback);
// Debug::log(LOG, "Scanout mode ON set for {}", pWindow);
PROTO::linuxDma->updateScanoutTranche(surface, monitor);
}
// taken from Sway.
@ -1572,7 +1569,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<PHLL
CBox full_area = {pMonitor->vecPosition.x, pMonitor->vecPosition.y, pMonitor->vecSize.x, pMonitor->vecSize.y};
for (auto& ls : layerSurfaces) {
if (ls->fadingOut || ls->readyToDelete || !ls->layerSurface || ls->noProcess)
if (!ls || ls->fadingOut || ls->readyToDelete || !ls->layerSurface || ls->noProcess)
continue;
const auto PLAYER = ls->layerSurface;
@ -1708,7 +1705,7 @@ void CHyprRenderer::damageSurface(SP<CWLSurfaceResource> pSurface, double x, dou
damageBox.scale(scale);
// schedule frame events
g_pCompositor->scheduleFrameForMonitor(g_pCompositor->getMonitorFromVector(Vector2D(x, y)));
g_pCompositor->scheduleFrameForMonitor(g_pCompositor->getMonitorFromVector(Vector2D(x, y)), Aquamarine::IOutput::AQ_SCHEDULE_DAMAGE);
if (damageBox.empty())
return;
@ -1820,13 +1817,13 @@ void CHyprRenderer::damageMirrorsWith(CMonitor* pMonitor, const CRegion& pRegion
monbox.x = (monitor->vecTransformedSize.x - monbox.w) / 2;
monbox.y = (monitor->vecTransformedSize.y - monbox.h) / 2;
wlr_region_scale(transformed.pixman(), transformed.pixman(), scale);
transformed.scale(scale);
transformed.transform(wlTransformToHyprutils(mirrored->transform), mirrored->vecPixelSize.x * scale, mirrored->vecPixelSize.y * scale);
transformed.translate(Vector2D(monbox.x, monbox.y));
mirror->addDamage(&transformed);
g_pCompositor->scheduleFrameForMonitor(mirror);
g_pCompositor->scheduleFrameForMonitor(mirror, Aquamarine::IOutput::AQ_SCHEDULE_DAMAGE);
}
}
@ -1869,7 +1866,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
// don't touch VR headsets
if (pMonitor->output->non_desktop)
if (pMonitor->output->nonDesktop)
return true;
if (!pMonitor->m_bEnabled) {
@ -1900,7 +1897,10 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
// Needed in case we are switching from a custom modeline to a standard mode
pMonitor->customDrmMode = {};
pMonitor->currentMode = nullptr;
bool autoScale = false;
pMonitor->output->state->setFormat(DRM_FORMAT_XRGB8888);
bool autoScale = false;
if (RULE->scale > 0.1) {
pMonitor->scale = RULE->scale;
@ -1910,38 +1910,35 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
pMonitor->scale = DEFAULTSCALE;
}
wlr_output_state_set_scale(pMonitor->state.wlr(), pMonitor->scale);
pMonitor->setScale = pMonitor->scale;
wlr_output_state_set_transform(pMonitor->state.wlr(), RULE->transform);
pMonitor->setScale = pMonitor->scale;
pMonitor->transform = RULE->transform;
const auto WLRREFRESHRATE = (wlr_backend_is_wl(pMonitor->output->backend) || wlr_backend_is_x11(pMonitor->output->backend)) ? 0 : RULE->refreshRate * 1000;
const auto WLRREFRESHRATE = pMonitor->output->getBackend()->type() == Aquamarine::eBackendType::AQ_BACKEND_DRM ? RULE->refreshRate * 1000 : 0;
// loop over modes and choose an appropriate one.
if (RULE->resolution != Vector2D() && RULE->resolution != Vector2D(-1, -1) && RULE->resolution != Vector2D(-1, -2)) {
if (!wl_list_empty(&pMonitor->output->modes) && RULE->drmMode.type != DRM_MODE_TYPE_USERDEF) {
wlr_output_mode* mode;
bool found = false;
if (!pMonitor->output->modes.empty() && RULE->drmMode.type != DRM_MODE_TYPE_USERDEF) {
bool found = false;
wl_list_for_each(mode, &pMonitor->output->modes, link) {
for (auto& mode : pMonitor->output->modes) {
// if delta of refresh rate, w and h chosen and mode is < 1 we accept it
if (DELTALESSTHAN(mode->width, RULE->resolution.x, 1) && DELTALESSTHAN(mode->height, RULE->resolution.y, 1) &&
DELTALESSTHAN(mode->refresh / 1000.f, RULE->refreshRate, 1)) {
wlr_output_state_set_mode(pMonitor->state.wlr(), mode);
if (DELTALESSTHAN(mode->pixelSize.x, RULE->resolution.x, 1) && DELTALESSTHAN(mode->pixelSize.y, RULE->resolution.y, 1) &&
DELTALESSTHAN(mode->refreshRate / 1000.f, RULE->refreshRate, 1)) {
pMonitor->output->state->setMode(mode);
if (!wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
Debug::log(LOG, "Monitor {}: REJECTED available mode: {}x{}@{:2f}!", pMonitor->output->name, mode->width, mode->height, mode->refresh / 1000.f);
if (!pMonitor->state.test()) {
Debug::log(LOG, "Monitor {}: REJECTED available mode: {}x{}@{:2f}!", pMonitor->output->name, mode->pixelSize.x, mode->pixelSize.y,
mode->refreshRate / 1000.f);
continue;
}
Debug::log(LOG, "Monitor {}: requested {:X0}@{:2f}, found available mode: {}x{}@{}mHz, applying.", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, mode->width, mode->height, mode->refresh);
(float)RULE->refreshRate, mode->pixelSize.x, mode->pixelSize.y, mode->refreshRate);
found = true;
pMonitor->refreshRate = mode->refresh / 1000.f;
pMonitor->vecSize = Vector2D(mode->width, mode->height);
pMonitor->refreshRate = mode->refreshRate / 1000.f;
pMonitor->vecSize = mode->pixelSize;
pMonitor->currentMode = mode;
break;
@ -1949,14 +1946,14 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
if (!found) {
wlr_output_state_set_custom_mode(pMonitor->state.wlr(), (int)RULE->resolution.x, (int)RULE->resolution.y, WLRREFRESHRATE);
pMonitor->output->state->setCustomMode(makeShared<Aquamarine::SOutputMode>(Aquamarine::SOutputMode{.pixelSize = RULE->resolution, .refreshRate = WLRREFRESHRATE}));
pMonitor->vecSize = RULE->resolution;
pMonitor->refreshRate = RULE->refreshRate;
if (!wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
if (!pMonitor->state.test()) {
Debug::log(ERR, "Custom resolution FAILED, falling back to preferred");
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
const auto PREFERREDMODE = pMonitor->output->preferredMode();
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor {} has NO PREFERRED MODE, and an INVALID one was requested: {:X0}@{:2f}", pMonitor->ID, RULE->resolution,
@ -1965,13 +1962,13 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
// Preferred is valid
wlr_output_state_set_mode(pMonitor->state.wlr(), PREFERREDMODE);
pMonitor->output->state->setMode(PREFERREDMODE);
Debug::log(ERR, "Monitor {} got an invalid requested mode: {:X0}@{:2f}, using the preferred one instead: {}x{}@{:2f}", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
(float)RULE->refreshRate, PREFERREDMODE->pixelSize.x, PREFERREDMODE->pixelSize.y, PREFERREDMODE->refreshRate / 1000.f);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->refreshRate = PREFERREDMODE->refreshRate / 1000.f;
pMonitor->vecSize = PREFERREDMODE->pixelSize;
pMonitor->currentMode = PREFERREDMODE;
} else {
Debug::log(LOG, "Set a custom mode {:X0}@{:2f} (mode not found in monitor modes)", RULE->resolution, (float)RULE->refreshRate);
@ -1982,30 +1979,30 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
bool fail = false;
if (RULE->drmMode.type == DRM_MODE_TYPE_USERDEF) {
if (!wlr_output_is_drm(pMonitor->output)) {
if (pMonitor->output->getBackend()->type() != Aquamarine::eBackendType::AQ_BACKEND_DRM) {
Debug::log(ERR, "Tried to set custom modeline on non-DRM output");
fail = true;
} else {
auto* mode = wlr_drm_connector_add_mode(pMonitor->output, &RULE->drmMode);
if (mode) {
wlr_output_state_set_mode(pMonitor->state.wlr(), mode);
pMonitor->customDrmMode = RULE->drmMode;
} else {
Debug::log(ERR, "wlr_drm_connector_add_mode failed");
fail = true;
}
// FIXME:
// auto* mode = wlr_drm_connector_add_mode(pMonitor->output, &RULE->drmMode);
// if (mode) {
// wlr_output_state_set_mode(pMonitor->state.wlr(), mode);
// pMonitor->customDrmMode = RULE->drmMode;
// } else {
// Debug::log(ERR, "wlr_drm_connector_add_mode failed");
// fail = true;
// }
}
} else {
wlr_output_state_set_custom_mode(pMonitor->state.wlr(), (int)RULE->resolution.x, (int)RULE->resolution.y, WLRREFRESHRATE);
}
} else
pMonitor->output->state->setCustomMode(makeShared<Aquamarine::SOutputMode>(Aquamarine::SOutputMode{.pixelSize = RULE->resolution, .refreshRate = WLRREFRESHRATE}));
pMonitor->vecSize = RULE->resolution;
pMonitor->refreshRate = RULE->refreshRate;
if (fail || !wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
if (fail || !pMonitor->state.test()) {
Debug::log(ERR, "Custom resolution FAILED, falling back to preferred");
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
const auto PREFERREDMODE = pMonitor->output->preferredMode();
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor {} has NO PREFERRED MODE, and an INVALID one was requested: {:X0}@{:2f}", pMonitor->output->name, RULE->resolution,
@ -2014,48 +2011,47 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
// Preferred is valid
wlr_output_state_set_mode(pMonitor->state.wlr(), PREFERREDMODE);
pMonitor->output->state->setMode(PREFERREDMODE);
Debug::log(ERR, "Monitor {} got an invalid requested mode: {:X0}@{:2f}, using the preferred one instead: {}x{}@{:2f}", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
(float)RULE->refreshRate, PREFERREDMODE->pixelSize.x, PREFERREDMODE->pixelSize.y, PREFERREDMODE->refreshRate / 1000.f);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->refreshRate = PREFERREDMODE->refreshRate / 1000.f;
pMonitor->vecSize = PREFERREDMODE->pixelSize;
pMonitor->customDrmMode = {};
} else {
} else
Debug::log(LOG, "Set a custom mode {:X0}@{:2f} (mode not found in monitor modes)", RULE->resolution, (float)RULE->refreshRate);
}
}
} else if (RULE->resolution != Vector2D()) {
if (!wl_list_empty(&pMonitor->output->modes)) {
wlr_output_mode* mode;
float currentWidth = 0;
float currentHeight = 0;
float currentRefresh = 0;
bool success = false;
if (!pMonitor->output->modes.empty()) {
float currentWidth = 0;
float currentHeight = 0;
float currentRefresh = 0;
bool success = false;
//(-1,-1) indicates a preference to refreshrate over resolution, (-1,-2) preference to resolution
if (RULE->resolution == Vector2D(-1, -1)) {
wl_list_for_each(mode, &pMonitor->output->modes, link) {
if ((mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= (currentRefresh - 1000.f)) || mode->refresh > (currentRefresh + 3000.f)) {
wlr_output_state_set_mode(pMonitor->state.wlr(), mode);
if (wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
currentWidth = mode->width;
currentHeight = mode->height;
currentRefresh = mode->refresh;
for (auto& mode : pMonitor->output->modes) {
if ((mode->pixelSize.x >= currentWidth && mode->pixelSize.y >= currentHeight && mode->refreshRate >= (currentRefresh - 1000.f)) ||
mode->refreshRate > (currentRefresh + 3000.f)) {
pMonitor->output->state->setMode(mode);
if (pMonitor->state.test()) {
currentWidth = mode->pixelSize.x;
currentHeight = mode->pixelSize.y;
currentRefresh = mode->refreshRate;
success = true;
}
}
}
} else {
wl_list_for_each(mode, &pMonitor->output->modes, link) {
if ((mode->width >= currentWidth && mode->height >= currentHeight && mode->refresh >= (currentRefresh - 1000.f)) ||
(mode->width > currentWidth && mode->height > currentHeight)) {
wlr_output_state_set_mode(pMonitor->state.wlr(), mode);
if (wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
currentWidth = mode->width;
currentHeight = mode->height;
currentRefresh = mode->refresh;
for (auto& mode : pMonitor->output->modes) {
if ((mode->pixelSize.x >= currentWidth && mode->pixelSize.y >= currentHeight && mode->refreshRate >= (currentRefresh - 1000.f)) ||
(mode->pixelSize.x > currentWidth && mode->pixelSize.y > currentHeight)) {
pMonitor->output->state->setMode(mode);
if (pMonitor->state.test()) {
currentWidth = mode->pixelSize.x;
currentHeight = mode->pixelSize.y;
currentRefresh = mode->refreshRate;
success = true;
}
}
@ -2063,10 +2059,12 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
if (!success) {
Debug::log(LOG, "Monitor {}: REJECTED mode: {:X0}@{:2f}! Falling back to preferred: {}x{}@{:2f}", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, mode->width, mode->height, mode->refresh / 1000.f);
if (pMonitor->output->state->state().mode)
Debug::log(LOG, "Monitor {}: REJECTED mode: {:X0}@{:2f}! Falling back to preferred: {}x{}@{:2f}", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, pMonitor->output->state->state().mode->pixelSize.x, pMonitor->output->state->state().mode->pixelSize.y,
pMonitor->output->state->state().mode->refreshRate / 1000.f);
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
const auto PREFERREDMODE = pMonitor->output->preferredMode();
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor {} has NO PREFERRED MODE, and an INVALID one was requested: {:X0}@{:2f}", pMonitor->ID, RULE->resolution, (float)RULE->refreshRate);
@ -2074,13 +2072,13 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
// Preferred is valid
wlr_output_state_set_mode(pMonitor->state.wlr(), PREFERREDMODE);
pMonitor->output->state->setMode(PREFERREDMODE);
Debug::log(ERR, "Monitor {} got an invalid requested mode: {:X0}@{:2f}, using the preferred one instead: {}x{}@{:2f}", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, PREFERREDMODE->width, PREFERREDMODE->height, PREFERREDMODE->refresh / 1000.f);
(float)RULE->refreshRate, PREFERREDMODE->pixelSize.x, PREFERREDMODE->pixelSize.y, PREFERREDMODE->refreshRate / 1000.f);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->refreshRate = PREFERREDMODE->refreshRate / 1000.f;
pMonitor->vecSize = PREFERREDMODE->pixelSize;
pMonitor->currentMode = PREFERREDMODE;
} else {
@ -2091,27 +2089,26 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
}
} else {
const auto PREFERREDMODE = wlr_output_preferred_mode(pMonitor->output);
const auto PREFERREDMODE = pMonitor->output->preferredMode();
if (!PREFERREDMODE) {
Debug::log(ERR, "Monitor {} has NO PREFERRED MODE", pMonitor->output->name);
if (!wl_list_empty(&pMonitor->output->modes)) {
wlr_output_mode* mode;
if (!pMonitor->output->modes.empty()) {
for (auto& mode : pMonitor->output->modes) {
pMonitor->output->state->setMode(mode);
wl_list_for_each(mode, &pMonitor->output->modes, link) {
wlr_output_state_set_mode(pMonitor->state.wlr(), mode);
if (!wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
Debug::log(LOG, "Monitor {}: REJECTED available mode: {}x{}@{:2f}!", pMonitor->output->name, mode->width, mode->height, mode->refresh / 1000.f);
if (!pMonitor->state.test()) {
Debug::log(LOG, "Monitor {}: REJECTED available mode: {}x{}@{:2f}!", pMonitor->output->name, mode->pixelSize.x, mode->pixelSize.y,
mode->refreshRate / 1000.f);
continue;
}
Debug::log(LOG, "Monitor {}: requested {:X0}@{:2f}, found available mode: {}x{}@{}mHz, applying.", pMonitor->output->name, RULE->resolution,
(float)RULE->refreshRate, mode->width, mode->height, mode->refresh);
(float)RULE->refreshRate, mode->pixelSize.x, mode->pixelSize.y, mode->refreshRate);
pMonitor->refreshRate = mode->refresh / 1000.f;
pMonitor->vecSize = Vector2D(mode->width, mode->height);
pMonitor->refreshRate = mode->refreshRate / 1000.f;
pMonitor->vecSize = mode->pixelSize;
pMonitor->currentMode = mode;
break;
@ -2119,21 +2116,49 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
}
} else {
// Preferred is valid
wlr_output_state_set_mode(pMonitor->state.wlr(), PREFERREDMODE);
pMonitor->output->state->setMode(PREFERREDMODE);
pMonitor->vecSize = Vector2D(PREFERREDMODE->width, PREFERREDMODE->height);
pMonitor->refreshRate = PREFERREDMODE->refresh / 1000.f;
pMonitor->vecSize = PREFERREDMODE->pixelSize;
pMonitor->refreshRate = PREFERREDMODE->refreshRate / 1000.f;
pMonitor->currentMode = PREFERREDMODE;
Debug::log(LOG, "Setting preferred mode for {}", pMonitor->output->name);
}
}
pMonitor->vrrActive = pMonitor->state.wlr()->adaptive_sync_enabled // disabled here, will be tested in CConfigManager::ensureVRR()
|| pMonitor->createdByUser; // wayland backend doesn't allow for disabling adaptive_sync
pMonitor->vrrActive = pMonitor->output->state->state().adaptiveSync // disabled here, will be tested in CConfigManager::ensureVRR()
|| pMonitor->createdByUser; // wayland backend doesn't allow for disabling adaptive_sync
pMonitor->vecPixelSize = pMonitor->vecSize;
// clang-format off
static const std::array<std::vector<std::pair<std::string, uint32_t>>, 2> formats{
std::vector<std::pair<std::string, uint32_t>>{ /* 10-bit */
{"DRM_FORMAT_XRGB2101010", DRM_FORMAT_XRGB2101010}, {"DRM_FORMAT_XBGR2101010", DRM_FORMAT_XBGR2101010}, {"DRM_FORMAT_XRGB8888", DRM_FORMAT_XRGB8888}, {"DRM_FORMAT_XBGR8888", DRM_FORMAT_XBGR8888}, {"DRM_FORMAT_INVALID", DRM_FORMAT_INVALID}
},
std::vector<std::pair<std::string, uint32_t>>{ /* 8-bit */
{"DRM_FORMAT_XRGB8888", DRM_FORMAT_XRGB8888}, {"DRM_FORMAT_XBGR8888", DRM_FORMAT_XBGR8888}, {"DRM_FORMAT_INVALID", DRM_FORMAT_INVALID}
}
};
// clang-format on
bool set10bit = false;
for (auto& fmt : formats[(int)!RULE->enable10bit]) {
pMonitor->output->state->setFormat(fmt.second);
if (!pMonitor->state.test()) {
Debug::log(ERR, "output {} failed basic test on format {}", pMonitor->szName, fmt.first);
} else {
Debug::log(LOG, "output {} succeeded basic test on format {}", pMonitor->szName, fmt.first);
if (RULE->enable10bit && fmt.first.contains("101010"))
set10bit = true;
break;
}
}
pMonitor->enabled10bit = set10bit;
Vector2D logicalSize = pMonitor->vecPixelSize / pMonitor->scale;
if (!*PDISABLESCALECHECKS && (logicalSize.x != std::round(logicalSize.x) || logicalSize.y != std::round(logicalSize.y))) {
// invalid scale, will produce fractional pixels.
@ -2145,10 +2170,9 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
double scaleZero = searchScale / 120.0;
Vector2D logicalZero = pMonitor->vecPixelSize / scaleZero;
if (logicalZero == logicalZero.round()) {
if (logicalZero == logicalZero.round())
pMonitor->scale = scaleZero;
wlr_output_state_set_scale(pMonitor->state.wlr(), pMonitor->scale);
} else {
else {
for (size_t i = 1; i < 90; ++i) {
double scaleUp = (searchScale + i) / 120.0;
double scaleDown = (searchScale - i) / 120.0;
@ -2185,57 +2209,21 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
} else
pMonitor->scale = searchScale;
}
// for wlroots, that likes flooring, we have to do this.
double logicalX = std::round(pMonitor->vecPixelSize.x / pMonitor->scale);
logicalX += 0.1;
wlr_output_state_set_scale(pMonitor->state.wlr(), pMonitor->vecPixelSize.x / logicalX);
}
}
// clang-format off
static const std::array<std::vector<std::pair<std::string, uint32_t>>, 2> formats{
std::vector<std::pair<std::string, uint32_t>>{ /* 10-bit */
{"DRM_FORMAT_XRGB2101010", DRM_FORMAT_XRGB2101010}, {"DRM_FORMAT_XBGR2101010", DRM_FORMAT_XBGR2101010}, {"DRM_FORMAT_XRGB8888", DRM_FORMAT_XRGB8888}, {"DRM_FORMAT_XBGR8888", DRM_FORMAT_XBGR8888}, {"DRM_FORMAT_INVALID", DRM_FORMAT_INVALID}
},
std::vector<std::pair<std::string, uint32_t>>{ /* 8-bit */
{"DRM_FORMAT_XRGB8888", DRM_FORMAT_XRGB8888}, {"DRM_FORMAT_XBGR8888", DRM_FORMAT_XBGR8888}, {"DRM_FORMAT_INVALID", DRM_FORMAT_INVALID}
}
};
// clang-format on
bool set10bit = false;
pMonitor->drmFormat = DRM_FORMAT_INVALID;
for (auto& fmt : formats[(int)!RULE->enable10bit]) {
wlr_output_state_set_render_format(pMonitor->state.wlr(), fmt.second);
if (!wlr_output_test_state(pMonitor->output, pMonitor->state.wlr())) {
Debug::log(ERR, "output {} failed basic test on format {}", pMonitor->szName, fmt.first);
} else {
Debug::log(LOG, "output {} succeeded basic test on format {}", pMonitor->szName, fmt.first);
if (RULE->enable10bit && fmt.first.contains("101010"))
set10bit = true;
pMonitor->drmFormat = fmt.second;
break;
}
}
pMonitor->enabled10bit = set10bit;
pMonitor->output->scheduleFrame();
if (!pMonitor->state.commit())
Debug::log(ERR, "Couldn't commit output named {}", pMonitor->output->name);
int x, y;
wlr_output_transformed_resolution(pMonitor->output, &x, &y);
pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).round();
pMonitor->vecTransformedSize = Vector2D(x, y);
Vector2D xfmd = pMonitor->transform % 2 == 1 ? Vector2D{pMonitor->vecPixelSize.y, pMonitor->vecPixelSize.x} : pMonitor->vecPixelSize;
pMonitor->vecSize = (xfmd / pMonitor->scale).round();
pMonitor->vecTransformedSize = xfmd;
if (pMonitor->createdByUser) {
CBox transformedBox = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
transformedBox.transform(wlTransformToHyprutils(wlr_output_transform_invert(pMonitor->output->transform)), pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
transformedBox.transform(wlTransformToHyprutils(invertTransform(pMonitor->transform)), pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);
pMonitor->vecPixelSize = Vector2D(transformedBox.width, transformedBox.height);
}
@ -2245,7 +2233,6 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
if (WAS10B != pMonitor->enabled10bit || OLDRES != pMonitor->vecPixelSize)
g_pHyprOpenGL->destroyMonitorResources(pMonitor);
// updato wlroots
g_pCompositor->arrangeMonitors();
pMonitor->damage.setSize(pMonitor->vecTransformedSize);
@ -2260,9 +2247,6 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
// updato us
arrangeLayersForMonitor(pMonitor->ID);
// frame skip
pMonitor->framesToSkip = 1;
// reload to fix mirrors
g_pConfigManager->m_bWantsMonitorReload = true;
@ -2329,7 +2313,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
Debug::log(LOG, "Hiding the cursor (hl-mandated)");
for (auto& m : g_pCompositor->m_vMonitors) {
if (m->output->software_cursor_locks == 0)
if (!g_pPointerManager->softwareLockedFor(m))
continue;
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
@ -2341,7 +2325,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
Debug::log(LOG, "Showing the cursor (hl-mandated)");
for (auto& m : g_pCompositor->m_vMonitors) {
if (m->output->software_cursor_locks == 0)
if (!g_pPointerManager->softwareLockedFor(m))
continue;
g_pHyprRenderer->damageMonitor(m.get()); // TODO: maybe just damage the cursor area?
@ -2570,37 +2554,37 @@ void CHyprRenderer::recheckSolitaryForMonitor(CMonitor* pMonitor) {
pMonitor->solitaryClient = PCANDIDATE;
}
CRenderbuffer* CHyprRenderer::getOrCreateRenderbuffer(wlr_buffer* buffer, uint32_t fmt) {
auto it = std::find_if(m_vRenderbuffers.begin(), m_vRenderbuffers.end(), [&](const auto& other) { return other->m_pWlrBuffer == buffer; });
if (it != m_vRenderbuffers.end())
return it->get();
return m_vRenderbuffers.emplace_back(std::make_unique<CRenderbuffer>(buffer, fmt)).get();
}
CRenderbuffer* CHyprRenderer::getOrCreateRenderbuffer(SP<IWLBuffer> buffer, uint32_t fmt) {
SP<CRenderbuffer> CHyprRenderer::getOrCreateRenderbuffer(SP<Aquamarine::IBuffer> buffer, uint32_t fmt) {
auto it = std::find_if(m_vRenderbuffers.begin(), m_vRenderbuffers.end(), [&](const auto& other) { return other->m_pHLBuffer == buffer; });
if (it != m_vRenderbuffers.end())
return it->get();
return *it;
return m_vRenderbuffers.emplace_back(std::make_unique<CRenderbuffer>(buffer, fmt)).get();
auto buf = makeShared<CRenderbuffer>(buffer, fmt);
if (!buf->good())
return nullptr;
m_vRenderbuffers.emplace_back(buf);
return buf;
}
void CHyprRenderer::makeEGLCurrent() {
if (!g_pCompositor)
if (!g_pCompositor || !g_pHyprOpenGL)
return;
if (eglGetCurrentContext() != wlr_egl_get_context(g_pCompositor->m_sWLREGL))
eglMakeCurrent(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_SURFACE, EGL_NO_SURFACE, wlr_egl_get_context(g_pCompositor->m_sWLREGL));
if (eglGetCurrentContext() != g_pHyprOpenGL->m_pEglContext)
eglMakeCurrent(g_pHyprOpenGL->m_pEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, g_pHyprOpenGL->m_pEglContext);
}
void CHyprRenderer::unsetEGL() {
eglMakeCurrent(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!g_pHyprOpenGL)
return;
eglMakeCurrent(g_pHyprOpenGL->m_pEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
bool CHyprRenderer::beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode, SP<IWLBuffer> buffer, CFramebuffer* fb, bool simple) {
bool CHyprRenderer::beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode, SP<IHLBuffer> buffer, CFramebuffer* fb, bool simple) {
makeEGLCurrent();
@ -2618,35 +2602,33 @@ bool CHyprRenderer::beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode
return true;
}
int bufferAge = 0;
/* This is a constant expression, as we always use double-buffering in our swapchain
TODO: Rewrite the CDamageRing to take advantage of that maybe? It's made to support longer swapchains atm because we used to do wlroots */
static constexpr const int HL_BUFFER_AGE = 2;
if (!buffer) {
if (!wlr_output_configure_primary_swapchain(pMonitor->output, pMonitor->state.wlr(), &pMonitor->output->swapchain)) {
Debug::log(ERR, "Failed to configure primary swapchain for {}", pMonitor->szName);
return false;
}
m_pCurrentWlrBuffer = wlr_swapchain_acquire(pMonitor->output->swapchain, &bufferAge);
if (!m_pCurrentWlrBuffer) {
m_pCurrentBuffer = pMonitor->output->swapchain->next(nullptr);
if (!m_pCurrentBuffer) {
Debug::log(ERR, "Failed to acquire swapchain buffer for {}", pMonitor->szName);
return false;
}
} else
m_pCurrentHLBuffer = buffer;
m_pCurrentBuffer = buffer;
try {
if (m_pCurrentWlrBuffer)
m_pCurrentRenderbuffer = getOrCreateRenderbuffer(m_pCurrentWlrBuffer, pMonitor->drmFormat);
else
m_pCurrentRenderbuffer = getOrCreateRenderbuffer(m_pCurrentHLBuffer.lock(), pMonitor->drmFormat);
m_pCurrentRenderbuffer = getOrCreateRenderbuffer(m_pCurrentBuffer, pMonitor->output->state->state().drmFormat);
} catch (std::exception& e) {
Debug::log(ERR, "getOrCreateRenderbuffer failed for {}", pMonitor->szName);
wlr_buffer_unlock(m_pCurrentWlrBuffer);
return false;
}
if (!m_pCurrentRenderbuffer) {
Debug::log(ERR, "failed to start a render pass for output {}, no RBO could be obtained", pMonitor->szName);
return false;
}
if (mode == RENDER_MODE_NORMAL) {
damage = pMonitor->damage.getBufferDamage(bufferAge);
damage = pMonitor->damage.getBufferDamage(HL_BUFFER_AGE);
pMonitor->damage.rotate();
}
@ -2662,6 +2644,9 @@ bool CHyprRenderer::beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode
void CHyprRenderer::endRender() {
const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor;
static auto PNVIDIAANTIFLICKER = CConfigValue<Hyprlang::INT>("opengl:nvidia_anti_flicker");
static auto PENABLEEXPLICIT = CConfigValue<Hyprlang::INT>("experimental:explicit_sync");
PMONITOR->commitSeq++;
if (m_eRenderMode != RENDER_MODE_TO_BUFFER_READ_ONLY)
g_pHyprOpenGL->end();
@ -2674,29 +2659,57 @@ void CHyprRenderer::endRender() {
if (m_eRenderMode == RENDER_MODE_FULL_FAKE)
return;
if (isNvidia() && *PNVIDIAANTIFLICKER)
glFinish();
else
glFlush();
if (m_eRenderMode == RENDER_MODE_NORMAL) {
wlr_output_state_set_buffer(PMONITOR->state.wlr(), m_pCurrentWlrBuffer);
unsetEGL(); // flush the context
}
PMONITOR->output->state->setBuffer(m_pCurrentBuffer);
wlr_buffer_unlock(m_pCurrentWlrBuffer);
if (PMONITOR->inTimeline && *PENABLEEXPLICIT) {
auto sync = g_pHyprOpenGL->createEGLSync(-1);
if (!sync) {
m_pCurrentRenderbuffer->unbind();
m_pCurrentRenderbuffer = nullptr;
m_pCurrentBuffer = nullptr;
Debug::log(ERR, "renderer: couldn't create an EGLSync for out in endRender");
return;
}
auto dupedfd = sync->dupFenceFD();
sync.reset();
if (dupedfd < 0) {
m_pCurrentRenderbuffer->unbind();
m_pCurrentRenderbuffer = nullptr;
m_pCurrentBuffer = nullptr;
Debug::log(ERR, "renderer: couldn't dup an EGLSync fence for out in endRender");
return;
}
bool ok = PMONITOR->inTimeline->importFromSyncFileFD(PMONITOR->commitSeq, dupedfd);
close(dupedfd);
if (!ok) {
m_pCurrentRenderbuffer->unbind();
m_pCurrentRenderbuffer = nullptr;
m_pCurrentBuffer = nullptr;
Debug::log(ERR, "renderer: couldn't import from sync file fd in endRender");
return;
}
} else {
if (isNvidia() && *PNVIDIAANTIFLICKER)
glFinish();
else
glFlush();
}
}
m_pCurrentRenderbuffer->unbind();
m_pCurrentRenderbuffer = nullptr;
m_pCurrentWlrBuffer = nullptr;
m_pCurrentBuffer = nullptr;
}
void CHyprRenderer::onRenderbufferDestroy(CRenderbuffer* rb) {
std::erase_if(m_vRenderbuffers, [&](const auto& rbo) { return rbo.get() == rb; });
}
CRenderbuffer* CHyprRenderer::getCurrentRBO() {
SP<CRenderbuffer> CHyprRenderer::getCurrentRBO() {
return m_pCurrentRenderbuffer;
}

View file

@ -12,7 +12,7 @@ struct SMonitorRule;
class CWorkspace;
class CWindow;
class CInputPopup;
class IWLBuffer;
class IHLBuffer;
// TODO: add fuller damage tracking for updating only parts of a window
enum DAMAGETRACKINGMODES {
@ -69,35 +69,35 @@ class CHyprRenderer {
void setCursorSurface(SP<CWLSurface> surf, int hotspotX, int hotspotY, bool force = false);
void setCursorFromName(const std::string& name, bool force = false);
void onRenderbufferDestroy(CRenderbuffer* rb);
CRenderbuffer* getCurrentRBO();
SP<CRenderbuffer> getCurrentRBO();
bool isNvidia();
void makeEGLCurrent();
void unsetEGL();
// if RENDER_MODE_NORMAL, provided damage will be written to.
// otherwise, it will be the one used.
bool beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode = RENDER_MODE_NORMAL, SP<IWLBuffer> buffer = {}, CFramebuffer* fb = nullptr, bool simple = false);
void endRender();
bool beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode = RENDER_MODE_NORMAL, SP<IHLBuffer> buffer = {}, CFramebuffer* fb = nullptr, bool simple = false);
void endRender();
bool m_bBlockSurfaceFeedback = false;
bool m_bRenderingSnapshot = false;
PHLWINDOWREF m_pLastScanout;
CMonitor* m_pMostHzMonitor = nullptr;
bool m_bDirectScanoutBlocked = false;
bool m_bBlockSurfaceFeedback = false;
bool m_bRenderingSnapshot = false;
CMonitor* m_pMostHzMonitor = nullptr;
bool m_bDirectScanoutBlocked = false;
DAMAGETRACKINGMODES
damageTrackingModeFromStr(const std::string&);
bool attemptDirectScanout(CMonitor*);
void setWindowScanoutMode(PHLWINDOW);
void initiateManualCrash();
void setSurfaceScanoutMode(SP<CWLSurfaceResource> surface, SP<CMonitor> monitor); // nullptr monitor resets
void initiateManualCrash();
bool m_bCrashingInProgress = false;
float m_fCrashingDistort = 0.5f;
wl_event_source* m_pCrashingLoop = nullptr;
wl_event_source* m_pCursorTicker = nullptr;
bool m_bCrashingInProgress = false;
float m_fCrashingDistort = 0.5f;
wl_event_source* m_pCrashingLoop = nullptr;
wl_event_source* m_pCursorTicker = nullptr;
CTimer m_tRenderTimer;
CTimer m_tRenderTimer;
std::vector<SP<CWLSurfaceResource>> explicitPresented;
struct {
int hotspotX;
@ -107,26 +107,27 @@ class CHyprRenderer {
} m_sLastCursorData;
private:
void arrangeLayerArray(CMonitor*, const std::vector<PHLLSREF>&, bool, CBox*);
void renderWorkspaceWindowsFullscreen(CMonitor*, PHLWORKSPACE, timespec*); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
void renderWorkspaceWindows(CMonitor*, PHLWORKSPACE, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
void renderWindow(PHLWINDOW, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool ignoreAllGeometry = false);
void renderLayer(PHLLS, CMonitor*, timespec*, bool popups = false);
void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
void renderDragIcon(CMonitor*, timespec*);
void renderIMEPopup(CInputPopup*, CMonitor*, timespec*);
void renderWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry);
void sendFrameEventsToWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now); // sends frame displayed events but doesn't actually render anything
void renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
void arrangeLayerArray(CMonitor*, const std::vector<PHLLSREF>&, bool, CBox*);
void renderWorkspaceWindowsFullscreen(CMonitor*, PHLWORKSPACE, timespec*); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
void renderWorkspaceWindows(CMonitor*, PHLWORKSPACE, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
void renderWindow(PHLWINDOW, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool ignoreAllGeometry = false);
void renderLayer(PHLLS, CMonitor*, timespec*, bool popups = false);
void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
void renderDragIcon(CMonitor*, timespec*);
void renderIMEPopup(CInputPopup*, CMonitor*, timespec*);
void renderWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry);
void sendFrameEventsToWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now); // sends frame displayed events but doesn't actually render anything
void renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
bool m_bCursorHidden = false;
bool m_bCursorHasSurface = false;
CRenderbuffer* m_pCurrentRenderbuffer = nullptr;
wlr_buffer* m_pCurrentWlrBuffer = nullptr;
WP<IWLBuffer> m_pCurrentHLBuffer = {};
eRenderMode m_eRenderMode = RENDER_MODE_NORMAL;
bool commitPendingAndDoExplicitSync(CMonitor* pMonitor);
bool m_bNvidia = false;
bool m_bCursorHidden = false;
bool m_bCursorHasSurface = false;
SP<CRenderbuffer> m_pCurrentRenderbuffer = nullptr;
SP<Aquamarine::IBuffer> m_pCurrentBuffer;
eRenderMode m_eRenderMode = RENDER_MODE_NORMAL;
bool m_bNvidia = false;
struct {
bool hiddenOnTouch = false;
@ -134,9 +135,8 @@ class CHyprRenderer {
bool hiddenOnKeyboard = false;
} m_sCursorHiddenConditions;
CRenderbuffer* getOrCreateRenderbuffer(wlr_buffer* buffer, uint32_t fmt);
CRenderbuffer* getOrCreateRenderbuffer(SP<IWLBuffer> buffer, uint32_t fmt);
std::vector<std::unique_ptr<CRenderbuffer>> m_vRenderbuffers;
SP<CRenderbuffer> getOrCreateRenderbuffer(SP<Aquamarine::IBuffer> buffer, uint32_t fmt);
std::vector<SP<CRenderbuffer>> m_vRenderbuffers;
friend class CHyprOpenGLImpl;
friend class CToplevelExportProtocolManager;

View file

@ -9,7 +9,7 @@ CTexture::CTexture() {
}
CTexture::~CTexture() {
if (m_bNonOwning || !g_pCompositor || g_pCompositor->m_bIsShuttingDown || !g_pHyprRenderer)
if (!g_pCompositor || g_pCompositor->m_bIsShuttingDown || !g_pHyprRenderer)
return;
g_pHyprRenderer->makeEGLCurrent();
@ -17,6 +17,45 @@ CTexture::~CTexture() {
}
CTexture::CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size_) {
createFromShm(drmFormat, pixels, stride, size_);
}
CTexture::CTexture(const Aquamarine::SDMABUFAttrs& attrs, void* image) {
createFromDma(attrs, image);
}
CTexture::CTexture(const SP<Aquamarine::IBuffer> buffer) {
if (!buffer)
return;
auto attrs = buffer->dmabuf();
if (!attrs.success) {
// attempt shm
auto shm = buffer->shm();
if (!shm.success) {
Debug::log(ERR, "Cannot create a texture: buffer has no dmabuf or shm");
return;
}
auto [pixelData, fmt, bufLen] = buffer->beginDataPtr(0);
createFromShm(fmt, pixelData, bufLen, shm.size);
return;
}
auto image = g_pHyprOpenGL->createEGLImage(buffer->dmabuf());
if (!image) {
Debug::log(ERR, "Cannot create a texture: failed to create an EGLImage");
return;
}
createFromDma(attrs, image);
}
void CTexture::createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size_) {
g_pHyprRenderer->makeEGLCurrent();
const auto format = FormatUtils::getPixelFormatFromDRM(drmFormat);
@ -41,24 +80,7 @@ CTexture::CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const V
GLCALL(glBindTexture(GL_TEXTURE_2D, 0));
}
CTexture::CTexture(wlr_texture* tex) {
RASSERT(wlr_texture_is_gles2(tex), "wlr_texture provided to CTexture that isn't GLES2!");
wlr_gles2_texture_attribs attrs;
wlr_gles2_texture_get_attribs(tex, &attrs);
m_iTarget = attrs.target;
m_iTexID = attrs.tex;
m_bNonOwning = true;
if (m_iTarget == GL_TEXTURE_2D)
m_iType = attrs.has_alpha ? TEXTURE_RGBA : TEXTURE_RGBX;
else
m_iType = TEXTURE_EXTERNAL;
m_vSize = Vector2D((int)tex->width, (int)tex->height);
}
CTexture::CTexture(const SDMABUFAttrs& attrs, void* image) {
void CTexture::createFromDma(const Aquamarine::SDMABUFAttrs& attrs, void* image) {
if (!g_pHyprOpenGL->m_sProc.glEGLImageTargetTexture2DOES) {
Debug::log(ERR, "Cannot create a dmabuf texture: no glEGLImageTargetTexture2DOES");
return;
@ -119,7 +141,7 @@ void CTexture::destroyTexture() {
}
if (m_pEglImage)
g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(wlr_egl_get_display(g_pCompositor->m_sWLREGL), m_pEglImage);
g_pHyprOpenGL->m_sProc.eglDestroyImageKHR(g_pHyprOpenGL->m_pEglDisplay, m_pEglImage);
m_pEglImage = nullptr;
}

View file

@ -1,9 +1,9 @@
#pragma once
#include "../defines.hpp"
#include <aquamarine/buffer/Buffer.hpp>
class IWLBuffer;
struct SDMABUFAttrs;
class IHLBuffer;
HYPRUTILS_FORWARD(Math, CRegion);
enum TEXTURETYPE {
@ -23,10 +23,10 @@ class CTexture {
CTexture(const CTexture&) = delete;
CTexture(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
CTexture(wlr_texture*);
CTexture(const SP<Aquamarine::IBuffer> buffer);
// this ctor takes ownership of the eglImage.
CTexture(const SDMABUFAttrs&, void* image);
CTexture(const Aquamarine::SDMABUFAttrs&, void* image);
~CTexture();
void destroyTexture();
@ -37,6 +37,9 @@ class CTexture {
GLenum m_iTarget = GL_TEXTURE_2D;
GLuint m_iTexID = 0;
Vector2D m_vSize;
void* m_pEglImage = nullptr;
bool m_bNonOwning = false; // wlr
void* m_pEglImage = nullptr;
private:
void createFromShm(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, const Vector2D& size);
void createFromDma(const Aquamarine::SDMABUFAttrs&, void* image);
};