Core: Move to aquamarine (#6608)
Moves Hyprland from wlroots to aquamarine for the backend. --------- Signed-off-by: Vaxry <vaxry@vaxry.net> Co-authored-by: Mihai Fufezan <mihai@fufexan.net> Co-authored-by: Jan Beich <jbeich@FreeBSD.org> Co-authored-by: vaxerski <vaxerski@users.noreply.github.com> Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com> Co-authored-by: Tom Englund <tomenglund26@gmail.com> Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com> Co-authored-by: diniamo <diniamo53@gmail.com>
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131 changed files with 4755 additions and 3460 deletions
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@ -6,6 +6,9 @@
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#include "Subcompositor.hpp"
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#include "../Viewporter.hpp"
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#include "../../helpers/Monitor.hpp"
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#include "../PresentationTime.hpp"
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#include "../DRMSyncobj.hpp"
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#include "../../render/Renderer.hpp"
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#define LOGM PROTO::compositor->protoLog
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@ -102,58 +105,14 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : resource(reso
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pending.size = tfs / pending.scale;
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}
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if (viewportResource)
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viewportResource->verify();
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pending.damage.intersect(CBox{{}, pending.size});
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auto previousBuffer = current.buffer;
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CRegion previousBufferDamage = accumulateCurrentBufferDamage();
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events.precommit.emit();
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if (pending.rejected)
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return;
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current = pending;
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pending.damage.clear();
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pending.bufferDamage.clear();
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if (current.buffer && !bufferReleased) {
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// without previous dolphin et al are weird vvv
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//CRegion surfaceDamage =
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// current.damage.copy().scale(current.scale).transform(current.transform, current.size.x, current.size.y).add(current.bufferDamage).add(previousBufferDamage);
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current.buffer->update(CBox{{}, {INT32_MAX, INT32_MAX}}); // FIXME: figure this out to not use this hack. QT apps are wonky without this.
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// release the buffer if it's synchronous as update() has done everything thats needed
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// so we can let the app know we're done.
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if (current.buffer->isSynchronous()) {
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current.buffer->sendRelease();
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bufferReleased = true;
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}
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}
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// TODO: we should _accumulate_ and not replace above if sync
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if (role->role() == SURFACE_ROLE_SUBSURFACE) {
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auto subsurface = (CWLSubsurfaceResource*)role.get();
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if (subsurface->sync)
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return;
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events.commit.emit();
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} else {
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// send commit to all synced surfaces in this tree.
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breadthfirst(
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[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) {
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if (surf->role->role() == SURFACE_ROLE_SUBSURFACE) {
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auto subsurface = (CWLSubsurfaceResource*)surf->role.get();
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if (!subsurface->sync)
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return;
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}
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surf->events.commit.emit();
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},
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nullptr);
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}
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// for async buffers, we can only release the buffer once we are unrefing it from current.
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if (previousBuffer && !previousBuffer->isSynchronous() && !bufferReleased) {
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previousBuffer->sendRelease();
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bufferReleased = true;
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}
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if (stateLocks <= 0)
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commitPendingState();
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});
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resource->setDamage([this](CWlSurface* r, int32_t x, int32_t y, int32_t w, int32_t h) { pending.damage.add(CBox{x, y, w, h}); });
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@ -426,7 +385,97 @@ CRegion CWLSurfaceResource::accumulateCurrentBufferDamage() {
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Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.buffer->size.y, current.buffer->size.x} : current.buffer->size;
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return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(wlr_output_transform_invert(current.transform)), trc.x, trc.y).add(current.bufferDamage);
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return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(invertTransform(current.transform)), trc.x, trc.y).add(current.bufferDamage);
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}
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void CWLSurfaceResource::lockPendingState() {
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stateLocks++;
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}
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void CWLSurfaceResource::unlockPendingState() {
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stateLocks--;
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if (stateLocks <= 0)
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commitPendingState();
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}
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void CWLSurfaceResource::commitPendingState() {
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auto previousBuffer = current.buffer;
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CRegion previousBufferDamage = accumulateCurrentBufferDamage();
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current = pending;
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pending.damage.clear();
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pending.bufferDamage.clear();
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if (current.buffer && !bufferReleased) {
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// without previous dolphin et al are weird vvv
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//CRegion surfaceDamage =
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// current.damage.copy().scale(current.scale).transform(current.transform, current.size.x, current.size.y).add(current.bufferDamage).add(previousBufferDamage);
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current.buffer->update(CBox{{}, {INT32_MAX, INT32_MAX}}); // FIXME: figure this out to not use this hack. QT apps are wonky without this.
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// release the buffer if it's synchronous as update() has done everything thats needed
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// so we can let the app know we're done.
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if (current.buffer->isSynchronous()) {
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current.buffer->sendReleaseWithSurface(self.lock());
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bufferReleased = true;
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}
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}
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// TODO: we should _accumulate_ and not replace above if sync
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if (role->role() == SURFACE_ROLE_SUBSURFACE) {
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auto subsurface = (CWLSubsurfaceResource*)role.get();
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if (subsurface->sync)
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return;
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events.commit.emit();
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} else {
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// send commit to all synced surfaces in this tree.
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breadthfirst(
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[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) {
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if (surf->role->role() == SURFACE_ROLE_SUBSURFACE) {
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auto subsurface = (CWLSubsurfaceResource*)surf->role.get();
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if (!subsurface->sync)
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return;
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}
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surf->events.commit.emit();
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},
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nullptr);
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}
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// for async buffers, we can only release the buffer once we are unrefing it from current.
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if (previousBuffer && !previousBuffer->isSynchronous() && !bufferReleased) {
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if (previousBuffer->lockedByBackend) {
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previousBuffer->hlEvents.backendRelease = previousBuffer->events.backendRelease.registerListener([this, previousBuffer](std::any data) {
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if (!self.expired()) // could be dead in the dtor
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previousBuffer->sendReleaseWithSurface(self.lock());
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else
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previousBuffer->sendRelease();
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previousBuffer->hlEvents.backendRelease.reset();
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bufferReleased = true;
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});
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} else
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previousBuffer->sendReleaseWithSurface(self.lock());
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bufferReleased = true;
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}
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}
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void CWLSurfaceResource::presentFeedback(timespec* when, CMonitor* pMonitor, bool needsExplicitSync) {
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frame(when);
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auto FEEDBACK = makeShared<CQueuedPresentationData>(self.lock());
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FEEDBACK->attachMonitor(pMonitor);
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FEEDBACK->discarded();
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PROTO::presentation->queueData(FEEDBACK);
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if (!pMonitor || !pMonitor->outTimeline || !syncobj || !needsExplicitSync)
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return;
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// attach explicit sync
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g_pHyprRenderer->explicitPresented.emplace_back(self.lock());
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if (syncobj->acquirePoint > pMonitor->lastWaitPoint) {
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Debug::log(TRACE, "presentFeedback lastWaitPoint {} -> {}", pMonitor->lastWaitPoint, syncobj->acquirePoint);
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pMonitor->lastWaitPoint = syncobj->acquirePoint;
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}
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}
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CWLCompositorResource::CWLCompositorResource(SP<CWlCompositor> resource_) : resource(resource_) {
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