Core: Move to aquamarine (#6608)

Moves Hyprland from wlroots to aquamarine for the backend.

---------

Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
This commit is contained in:
Vaxry 2024-07-21 13:09:54 +02:00 committed by GitHub
parent f642fb97df
commit 016da234d0
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131 changed files with 4755 additions and 3460 deletions

View file

@ -6,6 +6,9 @@
#include "Subcompositor.hpp"
#include "../Viewporter.hpp"
#include "../../helpers/Monitor.hpp"
#include "../PresentationTime.hpp"
#include "../DRMSyncobj.hpp"
#include "../../render/Renderer.hpp"
#define LOGM PROTO::compositor->protoLog
@ -102,58 +105,14 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : resource(reso
pending.size = tfs / pending.scale;
}
if (viewportResource)
viewportResource->verify();
pending.damage.intersect(CBox{{}, pending.size});
auto previousBuffer = current.buffer;
CRegion previousBufferDamage = accumulateCurrentBufferDamage();
events.precommit.emit();
if (pending.rejected)
return;
current = pending;
pending.damage.clear();
pending.bufferDamage.clear();
if (current.buffer && !bufferReleased) {
// without previous dolphin et al are weird vvv
//CRegion surfaceDamage =
// current.damage.copy().scale(current.scale).transform(current.transform, current.size.x, current.size.y).add(current.bufferDamage).add(previousBufferDamage);
current.buffer->update(CBox{{}, {INT32_MAX, INT32_MAX}}); // FIXME: figure this out to not use this hack. QT apps are wonky without this.
// release the buffer if it's synchronous as update() has done everything thats needed
// so we can let the app know we're done.
if (current.buffer->isSynchronous()) {
current.buffer->sendRelease();
bufferReleased = true;
}
}
// TODO: we should _accumulate_ and not replace above if sync
if (role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)role.get();
if (subsurface->sync)
return;
events.commit.emit();
} else {
// send commit to all synced surfaces in this tree.
breadthfirst(
[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) {
if (surf->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)surf->role.get();
if (!subsurface->sync)
return;
}
surf->events.commit.emit();
},
nullptr);
}
// for async buffers, we can only release the buffer once we are unrefing it from current.
if (previousBuffer && !previousBuffer->isSynchronous() && !bufferReleased) {
previousBuffer->sendRelease();
bufferReleased = true;
}
if (stateLocks <= 0)
commitPendingState();
});
resource->setDamage([this](CWlSurface* r, int32_t x, int32_t y, int32_t w, int32_t h) { pending.damage.add(CBox{x, y, w, h}); });
@ -426,7 +385,97 @@ CRegion CWLSurfaceResource::accumulateCurrentBufferDamage() {
Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.buffer->size.y, current.buffer->size.x} : current.buffer->size;
return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(wlr_output_transform_invert(current.transform)), trc.x, trc.y).add(current.bufferDamage);
return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(invertTransform(current.transform)), trc.x, trc.y).add(current.bufferDamage);
}
void CWLSurfaceResource::lockPendingState() {
stateLocks++;
}
void CWLSurfaceResource::unlockPendingState() {
stateLocks--;
if (stateLocks <= 0)
commitPendingState();
}
void CWLSurfaceResource::commitPendingState() {
auto previousBuffer = current.buffer;
CRegion previousBufferDamage = accumulateCurrentBufferDamage();
current = pending;
pending.damage.clear();
pending.bufferDamage.clear();
if (current.buffer && !bufferReleased) {
// without previous dolphin et al are weird vvv
//CRegion surfaceDamage =
// current.damage.copy().scale(current.scale).transform(current.transform, current.size.x, current.size.y).add(current.bufferDamage).add(previousBufferDamage);
current.buffer->update(CBox{{}, {INT32_MAX, INT32_MAX}}); // FIXME: figure this out to not use this hack. QT apps are wonky without this.
// release the buffer if it's synchronous as update() has done everything thats needed
// so we can let the app know we're done.
if (current.buffer->isSynchronous()) {
current.buffer->sendReleaseWithSurface(self.lock());
bufferReleased = true;
}
}
// TODO: we should _accumulate_ and not replace above if sync
if (role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)role.get();
if (subsurface->sync)
return;
events.commit.emit();
} else {
// send commit to all synced surfaces in this tree.
breadthfirst(
[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) {
if (surf->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)surf->role.get();
if (!subsurface->sync)
return;
}
surf->events.commit.emit();
},
nullptr);
}
// for async buffers, we can only release the buffer once we are unrefing it from current.
if (previousBuffer && !previousBuffer->isSynchronous() && !bufferReleased) {
if (previousBuffer->lockedByBackend) {
previousBuffer->hlEvents.backendRelease = previousBuffer->events.backendRelease.registerListener([this, previousBuffer](std::any data) {
if (!self.expired()) // could be dead in the dtor
previousBuffer->sendReleaseWithSurface(self.lock());
else
previousBuffer->sendRelease();
previousBuffer->hlEvents.backendRelease.reset();
bufferReleased = true;
});
} else
previousBuffer->sendReleaseWithSurface(self.lock());
bufferReleased = true;
}
}
void CWLSurfaceResource::presentFeedback(timespec* when, CMonitor* pMonitor, bool needsExplicitSync) {
frame(when);
auto FEEDBACK = makeShared<CQueuedPresentationData>(self.lock());
FEEDBACK->attachMonitor(pMonitor);
FEEDBACK->discarded();
PROTO::presentation->queueData(FEEDBACK);
if (!pMonitor || !pMonitor->outTimeline || !syncobj || !needsExplicitSync)
return;
// attach explicit sync
g_pHyprRenderer->explicitPresented.emplace_back(self.lock());
if (syncobj->acquirePoint > pMonitor->lastWaitPoint) {
Debug::log(TRACE, "presentFeedback lastWaitPoint {} -> {}", pMonitor->lastWaitPoint, syncobj->acquirePoint);
pMonitor->lastWaitPoint = syncobj->acquirePoint;
}
}
CWLCompositorResource::CWLCompositorResource(SP<CWlCompositor> resource_) : resource(resource_) {

View file

@ -24,6 +24,7 @@ class CWLSurface;
class CWLSurfaceResource;
class CWLSubsurfaceResource;
class CViewportResource;
class CDRMSyncobjSurfaceResource;
class CWLCallbackResource {
public:
@ -74,6 +75,7 @@ class CWLSurfaceResource {
Vector2D sourceSize();
struct {
CSignal precommit;
CSignal commit;
CSignal map;
CSignal unmap;
@ -81,11 +83,11 @@ class CWLSurfaceResource {
CSignal destroy;
} events;
struct {
struct SState {
CRegion opaque, input = CBox{{}, {INT32_MAX, INT32_MAX}}, damage, bufferDamage = CBox{{}, {INT32_MAX, INT32_MAX}} /* initial damage */;
wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
int scale = 1;
SP<IWLBuffer> buffer;
SP<IHLBuffer> buffer;
SP<CTexture> texture;
Vector2D offset;
Vector2D size;
@ -95,6 +97,7 @@ class CWLSurfaceResource {
Vector2D destination;
CBox source;
} viewport;
bool rejected = false;
//
void reset() {
@ -115,9 +118,13 @@ class CWLSurfaceResource {
std::vector<WP<CWLSubsurfaceResource>> subsurfaces;
WP<ISurfaceRole> role;
WP<CViewportResource> viewportResource;
WP<CDRMSyncobjSurfaceResource> syncobj; // may not be present
void breadthfirst(std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data);
CRegion accumulateCurrentBufferDamage();
void presentFeedback(timespec* when, CMonitor* pMonitor, bool needsExplicitSync = false);
void lockPendingState();
void unlockPendingState();
// returns a pair: found surface (null if not found) and surface local coords.
// localCoords param is relative to 0,0 of this surface
@ -130,7 +137,10 @@ class CWLSurfaceResource {
// tracks whether we should release the buffer
bool bufferReleased = false;
int stateLocks = 0;
void destroy();
void commitPendingState();
void bfHelper(std::vector<SP<CWLSurfaceResource>> nodes, std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data);
};

View file

@ -21,8 +21,8 @@ CWLOutputResource::CWLOutputResource(SP<CWlOutput> resource_, SP<CMonitor> pMoni
PROTO::outputs.at(monitor->szName)->destroyResource(this);
});
resource->sendGeometry(0, 0, monitor->output->phys_width, monitor->output->phys_height, monitor->output->subpixel, monitor->output->make ? monitor->output->make : "null",
monitor->output->model ? monitor->output->model : "null", monitor->transform);
resource->sendGeometry(0, 0, monitor->output->physicalSize.x, monitor->output->physicalSize.y, (wl_output_subpixel)monitor->output->subpixel, monitor->output->make.c_str(),
monitor->output->model.c_str(), monitor->transform);
if (resource->version() >= 4) {
resource->sendName(monitor->szName.c_str());
resource->sendDescription(monitor->szDescription.c_str());
@ -115,3 +115,9 @@ void CWLOutputProtocol::remove() {
bool CWLOutputProtocol::isDefunct() {
return defunct;
}
void CWLOutputProtocol::sendDone() {
for (auto& r : m_vOutputs) {
r->resource->sendDone();
}
}

View file

@ -26,6 +26,8 @@ class CWLOutputResource {
private:
SP<CWlOutput> resource;
wl_client* pClient = nullptr;
friend class CWLOutputProtocol;
};
class CWLOutputProtocol : public IWaylandProtocol {
@ -35,6 +37,7 @@ class CWLOutputProtocol : public IWaylandProtocol {
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
SP<CWLOutputResource> outputResourceFrom(wl_client* client);
void sendDone();
WP<CMonitor> monitor;

View file

@ -254,8 +254,8 @@ void CWLKeyboardResource::sendKeymap(SP<IKeyboard> keyboard) {
int fd;
uint32_t size;
if (keyboard) {
fd = keyboard->wlr()->keymap_fd;
size = keyboard->wlr()->keymap_size;
fd = keyboard->xkbKeymapFD;
size = keyboard->xkbKeymapString.length() + 1;
} else {
fd = open("/dev/null", O_RDONLY | O_CLOEXEC);
if (fd < 0) {

View file

@ -41,20 +41,20 @@ CWLSHMBuffer::~CWLSHMBuffer() {
;
}
eBufferCapability CWLSHMBuffer::caps() {
return BUFFER_CAPABILITY_DATAPTR;
Aquamarine::eBufferCapability CWLSHMBuffer::caps() {
return Aquamarine::eBufferCapability::BUFFER_CAPABILITY_DATAPTR;
}
eBufferType CWLSHMBuffer::type() {
return BUFFER_TYPE_SHM;
Aquamarine::eBufferType CWLSHMBuffer::type() {
return Aquamarine::eBufferType::BUFFER_TYPE_SHM;
}
bool CWLSHMBuffer::isSynchronous() {
return true;
}
SSHMAttrs CWLSHMBuffer::shm() {
SSHMAttrs attrs;
Aquamarine::SSHMAttrs CWLSHMBuffer::shm() {
Aquamarine::SSHMAttrs attrs;
attrs.success = true;
attrs.fd = pool->fd;
attrs.format = FormatUtils::shmToDRM(fmt);
@ -188,11 +188,18 @@ CWLSHMProtocol::CWLSHMProtocol(const wl_interface* iface, const int& ver, const
void CWLSHMProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
if (shmFormats.empty()) {
size_t len = 0;
const uint32_t* formats = wlr_renderer_get_shm_texture_formats(g_pCompositor->m_sWLRRenderer, &len);
shmFormats.push_back(WL_SHM_FORMAT_ARGB8888);
shmFormats.push_back(WL_SHM_FORMAT_XRGB8888);
for (size_t i = 0; i < len; ++i) {
shmFormats.push_back(FormatUtils::drmToShm(formats[i]));
static const std::array<DRMFormat, 6> supportedShmFourccFormats = {
DRM_FORMAT_XBGR8888, DRM_FORMAT_ABGR8888, DRM_FORMAT_XRGB2101010, DRM_FORMAT_ARGB2101010, DRM_FORMAT_XBGR2101010, DRM_FORMAT_ABGR2101010,
};
for (auto& fmt : g_pHyprOpenGL->getDRMFormats()) {
if (std::find(supportedShmFourccFormats.begin(), supportedShmFourccFormats.end(), fmt.drmFormat) == supportedShmFourccFormats.end())
continue;
shmFormats.push_back(fmt.drmFormat);
}
}

View file

@ -29,16 +29,16 @@ class CSHMPool {
void resize(size_t size);
};
class CWLSHMBuffer : public IWLBuffer {
class CWLSHMBuffer : public IHLBuffer {
public:
CWLSHMBuffer(SP<CWLSHMPoolResource> pool, uint32_t id, int32_t offset, const Vector2D& size, int32_t stride, uint32_t fmt);
virtual ~CWLSHMBuffer();
virtual eBufferCapability caps();
virtual eBufferType type();
virtual Aquamarine::eBufferCapability caps();
virtual Aquamarine::eBufferType type();
virtual void update(const CRegion& damage);
virtual bool isSynchronous();
virtual SSHMAttrs shm();
virtual Aquamarine::SSHMAttrs shm();
virtual std::tuple<uint8_t*, uint32_t, size_t> beginDataPtr(uint32_t flags);
virtual void endDataPtr();