Hyprland/src/desktop/rule/windowRule/WindowRuleApplicator.hpp

149 lines
6.9 KiB
C++
Raw Normal View History

#pragma once
#include <unordered_map>
#include "WindowRuleEffectContainer.hpp"
#include "../../DesktopTypes.hpp"
#include "../Rule.hpp"
#include "../../types/OverridableVar.hpp"
#include "../../../helpers/math/Math.hpp"
#include "../../../helpers/TagKeeper.hpp"
#include "../../../config/ConfigDataValues.hpp"
namespace Desktop::Rule {
class CWindowRule;
enum eIdleInhibitMode : uint8_t {
IDLEINHIBIT_NONE = 0,
IDLEINHIBIT_ALWAYS,
IDLEINHIBIT_FULLSCREEN,
IDLEINHIBIT_FOCUS
};
class CWindowRuleApplicator {
public:
CWindowRuleApplicator(PHLWINDOW w);
~CWindowRuleApplicator() = default;
CWindowRuleApplicator(const CWindowRuleApplicator&) = delete;
CWindowRuleApplicator(CWindowRuleApplicator&) = delete;
CWindowRuleApplicator(CWindowRuleApplicator&&) = delete;
void propertiesChanged(std::underlying_type_t<eRuleProperty> props);
void resetProps(std::underlying_type_t<eRuleProperty> props, Types::eOverridePriority prio = Types::PRIORITY_WINDOW_RULE);
void readStaticRules();
void applyStaticRules();
// static props
struct {
std::string monitor, workspace, group;
std::optional<bool> floating;
bool fullscreen = false;
bool maximize = false;
bool pseudo = false;
bool pin = false;
bool noInitialFocus = false;
std::optional<int> fullscreenStateClient;
std::optional<int> fullscreenStateInternal;
std::optional<int> center;
std::optional<int> content;
std::optional<int> noCloseFor;
std::string size, position;
std::vector<std::string> suppressEvent;
} static_;
struct SCustomPropContainer {
CWindowRuleEffectContainer::storageType idx = WINDOW_RULE_EFFECT_NONE;
std::underlying_type_t<eRuleProperty> propMask = RULE_PROP_NONE;
std::string effect;
};
// This struct holds props that were dynamically registered. Plugins may read this.
struct {
std::unordered_map<CWindowRuleEffectContainer::storageType, UP<SCustomPropContainer>> props;
} m_otherProps;
#define COMMA ,
#define DEFINE_PROP(type, name, def) \
private: \
std::pair<Types::COverridableVar<type>, std::underlying_type_t<eRuleProperty>> m_##name = {def, RULE_PROP_NONE}; \
\
public: \
Types::COverridableVar<type>& name() { \
return m_##name.first; \
} \
void name##Override(const Types::COverridableVar<type>& other) { \
m_##name.first = other; \
}
// dynamic props
DEFINE_PROP(Types::SAlphaValue, alpha, Types::SAlphaValue{})
DEFINE_PROP(Types::SAlphaValue, alphaInactive, Types::SAlphaValue{})
DEFINE_PROP(Types::SAlphaValue, alphaFullscreen, Types::SAlphaValue{})
DEFINE_PROP(bool, allowsInput, false)
DEFINE_PROP(bool, decorate, true)
DEFINE_PROP(bool, focusOnActivate, false)
DEFINE_PROP(bool, keepAspectRatio, false)
DEFINE_PROP(bool, nearestNeighbor, false)
DEFINE_PROP(bool, noAnim, false)
DEFINE_PROP(bool, noBlur, false)
DEFINE_PROP(bool, noDim, false)
DEFINE_PROP(bool, noFocus, false)
DEFINE_PROP(bool, noMaxSize, false)
DEFINE_PROP(bool, noShadow, false)
DEFINE_PROP(bool, noShortcutsInhibit, false)
DEFINE_PROP(bool, opaque, false)
DEFINE_PROP(bool, dimAround, false)
DEFINE_PROP(bool, RGBX, false)
DEFINE_PROP(bool, syncFullscreen, true)
DEFINE_PROP(bool, tearing, false)
DEFINE_PROP(bool, xray, false)
DEFINE_PROP(bool, renderUnfocused, false)
DEFINE_PROP(bool, noFollowMouse, false)
DEFINE_PROP(bool, noScreenShare, false)
DEFINE_PROP(bool, noVRR, false)
DEFINE_PROP(bool, persistentSize, false)
DEFINE_PROP(bool, stayFocused, false)
DEFINE_PROP(int, idleInhibitMode, false)
DEFINE_PROP(Hyprlang::INT, borderSize, {std::string("general:border_size") COMMA sc<Hyprlang::INT>(0) COMMA std::nullopt})
DEFINE_PROP(Hyprlang::INT, rounding, {std::string("decoration:rounding") COMMA sc<Hyprlang::INT>(0) COMMA std::nullopt})
DEFINE_PROP(Hyprlang::FLOAT, roundingPower, {std::string("decoration:rounding_power")})
DEFINE_PROP(Hyprlang::FLOAT, scrollMouse, {std::string("input:scroll_factor")})
DEFINE_PROP(Hyprlang::FLOAT, scrollTouchpad, {std::string("input:touchpad:scroll_factor")})
DEFINE_PROP(std::string, animationStyle, std::string(""))
DEFINE_PROP(Vector2D, maxSize, Vector2D{})
DEFINE_PROP(Vector2D, minSize, Vector2D{})
DEFINE_PROP(CGradientValueData, activeBorderColor, {})
DEFINE_PROP(CGradientValueData, inactiveBorderColor, {})
std::vector<std::pair<std::string, std::underlying_type_t<eRuleProperty>>> m_dynamicTags;
CTagKeeper m_tagKeeper;
#undef COMMA
#undef DEFINE_PROP
private:
PHLWINDOWREF m_window;
struct SRuleResult {
bool needsRelayout = false;
bool tagsChanged = false;
};
SRuleResult applyDynamicRule(const SP<CWindowRule>& rule);
SRuleResult applyStaticRule(const SP<CWindowRule>& rule);
};
};