Hyprland/src/layout/algorithm/FloatingAlgorithm.cpp

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#include "FloatingAlgorithm.hpp"
#include "Algorithm.hpp"
#include "../space/Space.hpp"
using namespace Layout;
void IFloatingAlgorithm::recalculate() {
;
}
void IFloatingAlgorithm::recenter(SP<ITarget> t) {
const auto LAST = t->lastFloatingSize();
if (LAST.x <= 5 || LAST.y <= 5)
return;
t->setPositionGlobal({m_parent->space()->workArea().middle() - LAST / 2.F, LAST});
}